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+/****************************************************************************
+** $Id$
+**
+** Definition of QGList and QGListIterator classes
+**
+** Created : 920624
+**
+** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
+**
+** This file is part of the tools module of the Qt GUI Toolkit.
+**
+** This file may be distributed under the terms of the Q Public License
+** as defined by Trolltech AS of Norway and appearing in the file
+** LICENSE.QPL included in the packaging of this file.
+**
+** This file may be distributed and/or modified under the terms of the
+** GNU General Public License version 2 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.
+**
+** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
+** licenses may use this file in accordance with the Qt Commercial License
+** Agreement provided with the Software.
+**
+** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+**
+** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
+** information about Qt Commercial License Agreements.
+** See http://www.trolltech.com/qpl/ for QPL licensing information.
+** See http://www.trolltech.com/gpl/ for GPL licensing information.
+**
+** Contact info@trolltech.com if any conditions of this licensing are
+** not clear to you.
+**
+**********************************************************************/
+
+#ifndef QGLIST_H
+#define QGLIST_H
+
+#ifndef QT_H
+#include "qptrcollection.h"
+#endif // QT_H
+
+class Q_EXPORT QLNode
+{
+friend class QGList;
+friend class QGListIterator;
+public:
+ QPtrCollection::Item getData() { return data; }
+private:
+ QPtrCollection::Item data;
+ QLNode *prev;
+ QLNode *next;
+ QLNode( QPtrCollection::Item d ) { data = d; }
+};
+
+class QGListIteratorList; // internal helper class
+
+class Q_EXPORT QGList : public QPtrCollection // doubly linked generic list
+{
+friend class QGListIterator;
+friend class QGListIteratorList;
+friend class QGVector; // needed by QGVector::toList
+public:
+ uint count() const; // return number of nodes
+
+#ifndef QT_NO_DATASTREAM
+ QDataStream &read( QDataStream & ); // read list from stream
+ QDataStream &write( QDataStream & ) const; // write list to stream
+#endif
+protected:
+ QGList(); // create empty list
+ QGList( const QGList & ); // make copy of other list
+ virtual ~QGList();
+
+ QGList &operator=( const QGList & ); // assign from other list
+ bool operator==( const QGList& ) const;
+
+ void inSort( QPtrCollection::Item ); // add item sorted in list
+ void append( QPtrCollection::Item ); // add item at end of list
+ bool insertAt( uint index, QPtrCollection::Item ); // add item at i'th position
+ void relinkNode( QLNode * ); // relink as first item
+ bool removeNode( QLNode * ); // remove node
+ bool remove( QPtrCollection::Item = 0 ); // remove item (0=current)
+ bool removeRef( QPtrCollection::Item = 0 ); // remove item (0=current)
+ bool removeFirst(); // remove first item
+ bool removeLast(); // remove last item
+ bool removeAt( uint ); // remove item at i'th position
+ bool replaceAt( uint, QPtrCollection::Item ); // replace item at position i with item
+ QPtrCollection::Item takeNode( QLNode * ); // take out node
+ QPtrCollection::Item take(); // take out current item
+ QPtrCollection::Item takeAt( uint index ); // take out item at i'th pos
+ QPtrCollection::Item takeFirst(); // take out first item
+ QPtrCollection::Item takeLast(); // take out last item
+
+ void sort(); // sort all items;
+ void clear(); // remove all items
+
+ int findRef( QPtrCollection::Item, bool = TRUE ); // find exact item in list
+ int find( QPtrCollection::Item, bool = TRUE ); // find equal item in list
+
+ uint containsRef( QPtrCollection::Item ) const; // get number of exact matches
+ uint contains( QPtrCollection::Item ) const; // get number of equal matches
+
+ QPtrCollection::Item at( uint index ); // access item at i'th pos
+ int at() const; // get current index
+ QLNode *currentNode() const; // get current node
+
+ QPtrCollection::Item get() const; // get current item
+
+ QPtrCollection::Item cfirst() const; // get ptr to first list item
+ QPtrCollection::Item clast() const; // get ptr to last list item
+ QPtrCollection::Item first(); // set first item in list curr
+ QPtrCollection::Item last(); // set last item in list curr
+ QPtrCollection::Item next(); // set next item in list curr
+ QPtrCollection::Item prev(); // set prev item in list curr
+
+ void toVector( QGVector * ) const; // put items in vector
+
+ virtual int compareItems( QPtrCollection::Item, QPtrCollection::Item );
+
+#ifndef QT_NO_DATASTREAM
+ virtual QDataStream &read( QDataStream &, QPtrCollection::Item & );
+ virtual QDataStream &write( QDataStream &, QPtrCollection::Item ) const;
+#endif
+private:
+ void prepend( QPtrCollection::Item ); // add item at start of list
+
+ void heapSortPushDown( QPtrCollection::Item* heap, int first, int last );
+
+ QLNode *firstNode; // first node
+ QLNode *lastNode; // last node
+ QLNode *curNode; // current node
+ int curIndex; // current index
+ uint numNodes; // number of nodes
+ QGListIteratorList *iterators; // list of iterators
+
+ QLNode *locate( uint ); // get node at i'th pos
+ QLNode *unlink(); // unlink node
+};
+
+
+inline uint QGList::count() const
+{
+ return numNodes;
+}
+
+inline bool QGList::removeFirst()
+{
+ first();
+ return remove();
+}
+
+inline bool QGList::removeLast()
+{
+ last();
+ return remove();
+}
+
+inline int QGList::at() const
+{
+ return curIndex;
+}
+
+inline QPtrCollection::Item QGList::at( uint index )
+{
+ QLNode *n = locate( index );
+ return n ? n->data : 0;
+}
+
+inline QLNode *QGList::currentNode() const
+{
+ return curNode;
+}
+
+inline QPtrCollection::Item QGList::get() const
+{
+ return curNode ? curNode->data : 0;
+}
+
+inline QPtrCollection::Item QGList::cfirst() const
+{
+ return firstNode ? firstNode->data : 0;
+}
+
+inline QPtrCollection::Item QGList::clast() const
+{
+ return lastNode ? lastNode->data : 0;
+}
+
+
+/*****************************************************************************
+ QGList stream functions
+ *****************************************************************************/
+
+#ifndef QT_NO_DATASTREAM
+Q_EXPORT QDataStream &operator>>( QDataStream &, QGList & );
+Q_EXPORT QDataStream &operator<<( QDataStream &, const QGList & );
+#endif
+
+/*****************************************************************************
+ QGListIterator class
+ *****************************************************************************/
+
+class Q_EXPORT QGListIterator // QGList iterator
+{
+friend class QGList;
+friend class QGListIteratorList;
+protected:
+ QGListIterator( const QGList & );
+ QGListIterator( const QGListIterator & );
+ QGListIterator &operator=( const QGListIterator & );
+ ~QGListIterator();
+
+ bool atFirst() const; // test if at first item
+ bool atLast() const; // test if at last item
+ QPtrCollection::Item toFirst(); // move to first item
+ QPtrCollection::Item toLast(); // move to last item
+
+ QPtrCollection::Item get() const; // get current item
+ QPtrCollection::Item operator()(); // get current and move to next
+ QPtrCollection::Item operator++(); // move to next item (prefix)
+ QPtrCollection::Item operator+=(uint); // move n positions forward
+ QPtrCollection::Item operator--(); // move to prev item (prefix)
+ QPtrCollection::Item operator-=(uint); // move n positions backward
+
+protected:
+ QGList *list; // reference to list
+
+private:
+ QLNode *curNode; // current node in list
+};
+
+
+inline bool QGListIterator::atFirst() const
+{
+ return curNode == list->firstNode;
+}
+
+inline bool QGListIterator::atLast() const
+{
+ return curNode == list->lastNode;
+}
+
+inline QPtrCollection::Item QGListIterator::get() const
+{
+ return curNode ? curNode->data : 0;
+}
+
+
+#endif // QGLIST_H