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+/****************************************************************************
+** $Id$
+**
+** Implementation of base class for all pointer based collection classes
+**
+** Created : 920820
+**
+** Copyright (C) 1992-2000 Trolltech AS. All rights reserved.
+**
+** This file is part of the tools module of the Qt GUI Toolkit.
+**
+** This file may be distributed under the terms of the Q Public License
+** as defined by Trolltech AS of Norway and appearing in the file
+** LICENSE.QPL included in the packaging of this file.
+**
+** This file may be distributed and/or modified under the terms of the
+** GNU General Public License version 2 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.
+**
+** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
+** licenses may use this file in accordance with the Qt Commercial License
+** Agreement provided with the Software.
+**
+** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+**
+** See http://www.trolltech.com/pricing.html or email sales@trolltech.com for
+** information about Qt Commercial License Agreements.
+** See http://www.trolltech.com/qpl/ for QPL licensing information.
+** See http://www.trolltech.com/gpl/ for GPL licensing information.
+**
+** Contact info@trolltech.com if any conditions of this licensing are
+** not clear to you.
+**
+**********************************************************************/
+
+#include "qptrcollection.h"
+
+/*!
+ \class QPtrCollection qptrcollection.h
+ \reentrant
+ \brief The QPtrCollection class is the base class of most pointer-based Qt collections.
+
+ \ingroup collection
+ \ingroup tools
+
+ The QPtrCollection class is an abstract base class for the Qt
+ \link collection.html collection classes\endlink QDict, QPtrList,
+ etc. Qt also includes value based collections, e.g. QValueList,
+ QMap, etc.
+
+ A QPtrCollection only knows about the number of objects in the
+ collection and the deletion strategy (see setAutoDelete()).
+
+ A collection is implemented using the \c Item (generic collection
+ item) type, which is a \c void*. The template classes that create
+ the real collections cast the \c Item to the required type.
+*/
+
+
+/*!
+ \enum QPtrCollection::Item
+
+ This type is the generic "item" in a QPtrCollection.
+*/
+
+
+/*!
+ \fn QPtrCollection::QPtrCollection()
+
+ Constructs a collection. The constructor is protected because
+ QPtrCollection is an abstract class.
+*/
+
+/*!
+ \fn QPtrCollection::QPtrCollection( const QPtrCollection & source )
+
+ Constructs a copy of \a source with autoDelete() set to FALSE. The
+ constructor is protected because QPtrCollection is an abstract
+ class.
+
+ Note that if \a source has autoDelete turned on, copying it will
+ risk memory leaks, reading freed memory, or both.
+*/
+
+/*!
+ \fn QPtrCollection::~QPtrCollection()
+
+ Destroys the collection. The destructor is protected because
+ QPtrCollection is an abstract class.
+*/
+
+
+/*!
+ \fn bool QPtrCollection::autoDelete() const
+
+ Returns the setting of the auto-delete option. The default is FALSE.
+
+ \sa setAutoDelete()
+*/
+
+/*!
+ \fn void QPtrCollection::setAutoDelete( bool enable )
+
+ Sets the collection to auto-delete its contents if \a enable is
+ TRUE and to never delete them if \a enable is FALSE.
+
+ If auto-deleting is turned on, all the items in a collection are
+ deleted when the collection itself is deleted. This is convenient
+ if the collection has the only pointer to the items.
+
+ The default setting is FALSE, for safety. If you turn it on, be
+ careful about copying the collection - you might find yourself
+ with two collections deleting the same items.
+
+ Note that the auto-delete setting may also affect other functions
+ in subclasses. For example, a subclass that has a remove()
+ function will remove the item from its data structure, and if
+ auto-delete is enabled, will also delete the item.
+
+ \sa autoDelete()
+*/
+
+
+/*!
+ \fn virtual uint QPtrCollection::count() const
+
+ Returns the number of objects in the collection.
+*/
+
+/*!
+ \fn virtual void QPtrCollection::clear()
+
+ Removes all objects from the collection. The objects will be
+ deleted if auto-delete has been enabled.
+
+ \sa setAutoDelete()
+*/
+
+/*!
+ \fn void QPtrCollection::deleteItem( Item d )
+
+ Reimplement this function if you want to be able to delete items.
+
+ Deletes an item that is about to be removed from the collection.
+
+ This function has to reimplemented in the collection template
+ classes, and should \e only delete item \a d if auto-delete has
+ been enabled.
+
+ \warning If you reimplement this function you must also
+ reimplement the destructor and call the virtual function clear()
+ from your destructor. This is due to the way virtual functions and
+ destructors work in C++: Virtual functions in derived classes
+ cannot be called from a destructor. If you do not do this, your
+ deleteItem() function will not be called when the container is
+ destroyed.
+
+ \sa newItem(), setAutoDelete()
+*/
+
+/*!
+ Virtual function that creates a copy of an object that is about to
+ be inserted into the collection.
+
+ The default implementation returns the \a d pointer, i.e. no copy
+ is made.
+
+ This function is seldom reimplemented in the collection template
+ classes. It is not common practice to make a copy of something
+ that is being inserted.
+
+ \sa deleteItem()
+*/
+
+QPtrCollection::Item QPtrCollection::newItem( Item d )
+{
+ return d; // just return reference
+}