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2002-11-24- link multikey, dvorak and keyboard input method against pickboardsimon2-6/+2
(and updated ipkg dependencies accordingly) , to avoid duplicated symbols at run-time (patch posted on opie list a couple of days ago)
2002-11-22- properly namespace the input methods. fixes symbols clashes at run-timesimon4-5/+20
with names like 'Keyboard' or 'KeyboardConfig' . the qcom interface objects are in an anonymous namespace now and the actual keyboard implementations are in Dvorak, JumpX, etc. namespaces. What's left is to solve the symbol clashes of the multiply compiled pickboard classes. I'll leave that one (as part of the patch posted yesterday) for another day for review. This part (namespacing) sounds like a safe bet to me though, so comitting now. (got no comments anyway)
2002-11-06Add X11..kergoth1-1/+1
2002-11-05you know the drillkergoth1-1/+1
2002-11-05Adding initial config.in fileskergoth1-0/+4
2002-10-22handwriting: qtopia 1.6 mergesandman1-2/+1
all: someone made all inputmethod name()s untranslateable. This cured a symptom (opie crashing), but it was not real a bug-fix. I have marked them as translateable again and found no problems doing so.
2002-06-28Fix bug #9 except that we need something else to translate keyboard names.davipt1-2/+2
2002-06-26Major pro file overhaul from davipt. Commited by me, since it touchessandman1-17/+14
many core files ... please report bugs on this to davipt
2002-06-24Fix TRANSLATIONSdavipt1-14/+17
2002-06-16This add .pt and .es to all .procniehaus1-0/+2
2002-04-13this add .pl for i18ncniehaus1-0/+1
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2002-03-29for i18ncniehaus1-2/+11
2002-03-28moved taskbar to launcher.kergoth1-1/+1
2002-03-19TRANSLATION variable brokenness.kergoth1-3/+2
2002-03-18added Portuguese translations from 'covarde_anonimo' on #opiellornkcor1-0/+2
2002-03-01Some .cvsignore clean upszecke1-0/+2
2002-03-01remove all Makefile.inzecke1-153/+0
You need to set the TMAKEPATH now
2002-02-10Initial commit of the dvorak keyboard.... Dvorak keyboard input method for ↵jeremy9-0/+1264
the Opie environment. This is based off of the original keyboard input method.