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path: root/noncore/games/sfcave-sdl
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2004-12-24Repair damage done by a broken replace program. Note to self: Never use ↵mickeyl1-171/+1
anything other than sed! Merry Christmas!
2004-12-24qmake 1.08a has more rigid syntax checking and chokes on our .pro filesmickeyl1-1/+171
2004-10-17fixed some more .pro / config.in dependencies discrepancies, that could ↵clem1-1/+1
break builds; for a few games, there was an unnecessary dep on LIBOPIE2CORE in some games too
2004-09-08ignore .mocschurig1-0/+1
2004-05-01- use lib and inlcude dir from dependencies before the other dir'sar1-44/+51
2004-04-08Add SDL to the dependencieszecke1-1/+1
Make SFCAVE_SDL depend on SDL OP2 on XINE MAilWrapper on LIBETPAN PAckageManager on LIBIPK
2004-03-29remove bogus libopie dependenciesmickeyl1-1/+1
2004-03-28remove hardcoded build types "debug" and "release". these are set by the ↵mickeyl1-2/+2
build system
2004-02-26SDL includes corrected, CRs in some files removed, just for consistency :)sudonix32-1051/+1050
2004-02-14Make info in *.control files a little more consistent (mostly modified ↵drw1-1/+1
Maintainer, Files and Section fields)
2003-09-20merge control files with BRANCHmickeyl1-1/+1
2003-08-09Merge from BRANCH_1_0kergoth1-1/+1
2003-06-05sanitizedschurig1-2/+1
2003-04-01Correct the unintentional redefinition of the sfcave-sdl token from bool to ↵kergoth1-1/+1
string
2003-02-28Changed keyboard handling to accept UP, ENTER and RETURN for moving shipandyq1-1/+5
2003-01-28fixed depends fieldandyq1-1/+1
2003-01-28noncore/games/sfcave-sdl/.cvsignorekergoth1-0/+1
2003-01-24Sorry about the flood on the cvs ml list, but this uses OPIEDIR to locate ↵kergoth1-1/+1
include.pro rather than a relative path.. then you dont have to alter the .pro when restructuring cvs.
2003-01-21Small bug fixandyq4-7/+6
2003-01-21Clean up of code - fixed memory leaks (most of them) and added new custom ↵andyq25-409/+791
config menu
2003-01-20Initial versionandyq1-0/+10
2003-01-20Initial Revisionandyq41-0/+4954