1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
|
/**********************************************************************
** Copyright (C) 2000-2003 Trolltech AS. All rights reserved.
**
** This file is part of the Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef SERVERAPP_H
#define SERVERAPP_H
#include <qtopia/qpeapplication.h>
#include <qwidget.h>
#ifdef QWS
#include <qwindowsystem_qws.h>
#endif
#include "shutdownimpl.h"
class PowerStatus;
class DesktopPowerAlerter;
class DeviceButton;
class KeyFilter : public QObject, public QWSServer::KeyboardFilter {
Q_OBJECT
public:
KeyFilter(QObject* parent);
bool filter(int unicode, int keycode, int modifiers, bool press,
bool autoRepeat);
protected:
void timerEvent(QTimerEvent*);
signals:
void launch();
void power();
void backlight();
void symbol();
void numLockStateToggle();
void capsLockStateToggle();
void activate(const DeviceButton*,bool);
private:
int held_tid;
const DeviceButton* heldButton;
};
class ServerApplication : public QPEApplication
{
Q_OBJECT
public:
ServerApplication( int& argc, char **argv, Type t );
~ServerApplication();
static bool doRestart;
static bool allowRestart;
static bool screenLocked();
static void login(bool at_poweron);
void restart();
signals:
void home();
void launch();
void power();
void backlight();
void symbol();
void numLockStateToggle();
void capsLockStateToggle();
void prepareForRestart();
void activate(const DeviceButton*,bool);
protected:
#ifdef Q_WS_QWS
bool qwsEventFilter( QWSEvent * );
#endif
void shutdown();
void checkMemory();
bool recoverMemory();
void keyClick(int keycode, bool press, bool repeat);
void screenClick(bool press);
protected slots:
void shutdown(ShutdownImpl::Type);
void psTimeout();
void showSafeMode();
void clearSafeMode();
void togglePower();
void toggleLight();
void rereadVolumes();
private:
DesktopPowerAlerter *pa;
PowerStatus *ps;
bool keyclick;
bool touchclick;
friend class KeyFilter;
};
#endif // SERVERAPP_H
|