summaryrefslogtreecommitdiff
path: root/core/multimedia/opieplayer/loopcontrol_threaded.h
blob: 9a009d129d4fd9314550011daf243ccc067850fb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
/**********************************************************************
** Copyright (C) 2000 Trolltech AS.  All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef MPEGVIEW_H
#define MPEGVIEW_H


#include <qwidget.h>
#include <qdatetime.h>


class LoopControl : public QObject {
    Q_OBJECT
public:
    LoopControl( QObject *parent, const char *name );
    ~LoopControl();

    bool init( const QString& filename );

    bool hasVideo() const { return hasVideoChannel; }
    bool hasAudio() const { return hasAudioChannel; }
    
    long totalPlaytime() { return (long)(hasVideoChannel ? total_video_frames / framerate : total_audio_samples / freq); }

    // These are public to run them from global functions needed to start threads
    // Otherwise they would be private
    void startAudio();
    void startVideo();
public slots:
    void play();
    void stop( bool willPlayAgainShortly = FALSE );

    void setMute( bool );
    void setPaused( bool );
    void setPosition( long );
    
signals:
    void positionChanged( long, long );
    void playFinished();

protected:
    void timerEvent(QTimerEvent*);

private:
    void startTimers();
    void killTimers();


    QTime playtime;
    int timerid;
    int audioSampleCounter;
    long current_frame;
    long total_video_frames;
    long total_audio_samples;
    
    float framerate;
    int freq;
    int stream;
    int framecount;
    int channels;
     
    bool moreAudio;
    bool moreVideo;

    bool hasVideoChannel;
    bool hasAudioChannel;
    bool isMuted;
    QString fileName;
};


#endif