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/*! \class InputMethodInterface inputmethodinterface.h
\brief The InputMethodInterface class provides an interface for Qtopia
input methods.
Input methods must supply a QWidget that will be shown above the task bar
and emit a signal when a key is pressed:
Input methods may be added to Qtopia via plugins. In order to write an
input method plugin you must create an interface to your input method by
deriving from the InputMethodInterface class and implementing the pure
virtual functions.
See also: <a href=inputmethods.html>Input Method Tutorial</a>
*/
/*! \fn QWidget *InputMethodInterface::inputMethod( QWidget *parent, Qt::WFlags f )
The inputMethod() function returns the input method widget. This
widget will be display just above the task bar when the user needs to input
text. You should always return the same widget if this function is called
multiple times.
*/
/*! \fn void InputMethodInterface::resetState()
The resetState() function should return the input method to its default
state.
*/
/*! \fn QString InputMethodInterface::name()
The name() function returns the name of the input method. This will
be displayed in the popup list of available input methods.
*/
/*! \fn QPixmap *InputMethodInterface::icon()
The icon() function returns the icon for the input method. This will
be displayed in the taskbar when the input method is selected.
*/
/*! \fn void InputMethodInterface::onKeyPress( QObject *receiver, const char *slot )
The onKeyPress() function must connect the supplied slot to the signal
that is emitted when a key press is generated.
*/
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