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<!DOCTYPE TS><TS>
<context>
    <name>KBill</name>
    <message>
        <source>kBill</source>
        <translation>kBill</translation>
    </message>
    <message>
        <source>New game</source>
        <translation>Nuevo juego</translation>
    </message>
    <message>
        <source>Pause game</source>
        <translation>Parar juego</translation>
    </message>
    <message>
        <source>Story of kBill</source>
        <translation>Historia de kBill</translation>
    </message>
    <message>
        <source>Rules</source>
        <translation>Reglas</translation>
    </message>
    <message>
        <source>&amp;File</source>
        <translation>&amp;Fichero</translation>
    </message>
    <message>
        <source>&amp;Help</source>
        <translation>&amp;Ayuda</translation>
    </message>
    <message>
        <source>Pause Game</source>
        <translation>Parar Juego</translation>
    </message>
    <message>
        <source>The story of KBill</source>
        <translation>La historia de KBill</translation>
    </message>
    <message>
        <source>The rules of KBill</source>
        <translation>Las reglas de KBill</translation>
    </message>
    <message>
        <source>&lt;b&gt;The Rules&lt;/b&gt;&lt;p&gt;kBill has been painstakingly designed and researched in order to make it as easy to use for the whole family as it is for little Sally. Years - nay - days of beta testing and consulting with the cheapest of human interface designers have resulted in a game that is easy to use, yet nothing at all like a Macintosh.&lt;p&gt;&lt;UL&gt;&lt;LI&gt;Whack the Bills (click)&lt;/LI&gt;&lt;LI&gt;Restart the computer (click)&lt;/LI&gt;&lt;LI&gt;Pick up stolen OSes &amp; return (drag) them to their respective computers&lt;/LI&gt;&lt;LI&gt;Drag the bucket to extinguish sparks&lt;/LI&gt;&lt;LI&gt;Scoring is based on total uptime, with bonuses for killing Bills.&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;As for the rest, you can probably work it out for yourself.  We did, so it can&apos;t be too hard</source>
        <translation>&lt;b&gt;Las Reglas&lt;/b&gt;&lt;p&gt;kBill ha sido diseñado y desarrollado con esmero a fin de ser tan fácilmente usado por toda la familia como lo puede ser por la pequeña Sally.  Años --no-- días de comprobaciones y consultas con los más baratos diseñadores humanos de interfaces han tenido como resultado un juego que es fácil de usar, aunque nada que ver con Macintosh.&lt;p&gt;&lt;UL&gt;&lt;LI&gt;Rebentar un Bill (clic)&lt;/LI&gt;&lt;LI&gt;Reiniciar un ordenador (clic)&lt;/LI&gt;&lt;LI&gt;Recoger un SO robado &amp; devolverlo a su ordenador (arrastrar)&lt;/LI&gt;&lt;LI&gt;Arrastrar el cubo para extinguir las chispas&lt;/LI&gt;&lt;LI&gt;Puntuación basada en la duración toral, con bonus por matar Bills.&lt;/LI&gt;&lt;/UL&gt;&lt;P&gt;Mientras descansas, puedes probablemente resolverlo por ti mismo. Nosotros lo hicimos, así que no puede ser muy difícil</translation>
    </message>
    <message>
        <source>&lt;b&gt;The Story&lt;/b&gt;&lt;p&gt;Yet again, the fate of the world rests in your hands!  An evil computer hacker, known only by his handle &apos;Bill&apos;, has created the ultimate computer virus.  A virus so powerful that it has the power to transmute an ordinary computer into a toaster oven.  (oooh!) &apos;Bill&apos; has cloned himself into a billion-jillion micro-Bills.  Their sole purpose is to deliver the nefarious virus, which has been cleverly disguised as a popular operating system. As System Administrator and Exterminator, your job is to keep Bill from succeeding at his task.</source>
        <translation type="unfinished"></translation>
    </message>
</context>
<context>
    <name>UI</name>
    <message>
        <source>After Level</source>
        <translation>Tras el nivel</translation>
    </message>
    <message>
        <source>Your score</source>
        <translation>Tu puntuación</translation>
    </message>
</context>
</TS>