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/*
This file is part of the Opie Project
Copyright (C) Maximillian Reiß <harlekin@handhelds.org>
=. Copyright (C) The Opie Team <opie-devel@handhelds.org>
.=l.
.>+-=
_;:, .> :=|. This program is free software; you can
.> <`_, > . <= redistribute it and/or modify it under
:`=1 )Y*s>-.-- : the terms of the GNU Library General Public
.="- .-=="i, .._ License as published by the Free Software
- . .-<_> .<> Foundation; either version 2 of the License,
._= =} : or (at your option) any later version.
.%`+i> _;_.
.i_,=:_. -<s. This program is distributed in the hope that
+ . -:. = it will be useful, but WITHOUT ANY WARRANTY;
: .. .:, . . . without even the implied warranty of
=_ + =;=|` MERCHANTABILITY or FITNESS FOR A
_.=:. : :=>`: PARTICULAR PURPOSE. See the GNU
..}^=.= = ; Library General Public License for more
++= -. .` .: details.
: = ...= . :.=-
-. .:....=;==+<; You should have received a copy of the GNU
-_. . . )=. = Library General Public License along with
-- :-=` this library; see the file COPYING.LIB.
If not, write to the Free Software Foundation,
Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef OCLICKABLELABEL_H
#define OCLICKABLELABEL_H
/* QT */
#include <qlabel.h>
namespace Opie{
namespace Ui {
/**
* This class is a special QLabel which can behave
* as a QPushButton or QToggleButton.
* The reason to use a clickable is if you want to save space
* or you want to skip the border of a normal button
*
* <pre>
* QLabel* lbl = new OClickableLabel( parent, "PushLabel" );
* lbl->setPixmap( "config" );
* QWhatsThis::add( lbl, tr("Click here to do something") );
* </pre>
*
* @short A Label behaving as button
* @author Hakan Ardo, Maximillian Reiß ( harlekin@handhelds.org )
* @see QLabel
* @see QPushButton
* @see QToggleButton
* @version 1.0
*/
class OClickableLabel: public QLabel
{
Q_OBJECT
public:
OClickableLabel(QWidget* parent = 0, const char* name = 0,
WFlags fl = 0);
void setToggleButton(bool t);
protected:
/** @internal */
void mousePressEvent( QMouseEvent *e );
/** @internal */
void mouseReleaseEvent( QMouseEvent *e );
/** @internal */
void mouseMoveEvent( QMouseEvent *e );
public slots:
void setOn(bool on);
signals:
/**
* emitted when the labels gets clicked
*/
void clicked();
/**
* emitted when the labels gets toggled
* @param on the new new state of the label
*/
void toggled(bool on);
private:
bool isToggle : 1;
bool isDown : 1;
bool textInverted : 1;
void showState(bool on);
void setInverted(bool on);
private:
class Private;
Private *d; // private d pointer
};
}
}
#endif
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