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/**********************************************************************
** Copyright (C) 2000-2002 Trolltech AS.  All rights reserved.
**
** This file is part of the Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/

#ifndef QT_NO_COP
#include "qcopenvelope_qws.h"
#endif
#include <qbuffer.h>
#include <qfile.h>
#include <unistd.h>
#include <errno.h>
#include <sys/file.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <time.h>

#ifndef QT_NO_COP

/*!
  \class QCopEnvelope qcopenvelope_qws.h
  \brief The QCopEnvelope class encapsulates and sends QCop messages
  over QCopChannels.

  QCop messages allow applications to communicate with each other.
  These messages are sent using QCopEnvelope, and received by connecting
  to a QCopChannel.

  To send a message, use the following protocol:

  \code
     QCopEnvelope e(channelname, messagename);
     e << parameter1 << parameter2 << ...;
  \endcode

  For messages without parameters, simply use:

  \code
     QCopEnvelope e(channelname, messagename);
  \endcode

  (Do not try to simplify this further as it may confuse some
  compilers.)

  The \c{channelname} of channels within Qtopia all start with "QPE/".
  The \c{messagename} is a function identifier followed by a list of types
  in parentheses. There is no whitespace in the message name.

  To receive a message, you will generally just use your application's
  predefined QPE/Application/\e{appname} channel
  (see QPEApplication::appMessage()), but you can make another channel
  and connect it to a slot like this:

  \code
      myChannel = new QCopChannel( "QPE/FooBar", this );
      connect( myChannel, SIGNAL(received(const QCString&,const QByteArray&)),
               this, SLOT(fooBarMessage(const QCString&,const QByteArray&)) );
  \endcode

  See also, the \link qcop.html list of Qtopia messages\endlink.
*/

/*!
  Constructs a QCopEnvelope that will write \a message to \a channel.
  If \a message has parameters, you must then use operator<<() to
  add these parameters to the envelope.
*/
QCopEnvelope::QCopEnvelope( const QCString& channel, const QCString& message ) :
    QDataStream(new QBuffer),
    ch(channel), msg(message)
{
    device()->open(IO_WriteOnly);
}

/*!
  Writes the message and then destroys the QCopEnvelope.
*/
QCopEnvelope::~QCopEnvelope()
{
    QByteArray data = ((QBuffer*)device())->buffer();
    const int pref=16;
    if ( qstrncmp(ch.data(),"QPE/Application/",pref)==0 ) {
	QString qcopfn("/tmp/qcop-msg-");
	qcopfn += ch.mid(pref);
	QFile qcopfile(qcopfn);

	if ( qcopfile.open(IO_WriteOnly | IO_Append) ) {
#ifndef Q_OS_WIN32
	    if(flock(qcopfile.handle(), LOCK_EX)) {
		/* some error occurred */
		qWarning(QString("Failed to obtain file lock on %1 (%2)")
			.arg(qcopfn).arg( errno ));
	    }
#endif
	    {
		QDataStream ds(&qcopfile);
		ds << ch << msg << data;
		qcopfile.flush();
#ifndef Q_OS_WIN32
		flock(qcopfile.handle(), LOCK_UN);
#endif
		qcopfile.close();
	    }

	    QByteArray b;
	    QDataStream stream(b, IO_WriteOnly);
	    stream << QString(ch.mid(pref));
	    QCopChannel::send("QPE/Server", "processQCop(QString)", b);
	    delete device();
	    return;
	} else {
	    qWarning(QString("Failed to open file %1")
			.arg(qcopfn));
	} // endif open
    }
    else if (qstrncmp(ch.data(), "QPE/SOAP/", 9) == 0) {
      // If this is a message that should go along the SOAP channel, we move the
      // endpoint URL to the data section.
      QString endpoint = ch.mid(9);

      ch = "QPE/SOAP";
      // Since byte arrays are explicitly shared, this is appended to the data variable..
      *this << endpoint;
    }

    QCopChannel::send(ch,msg,data);
    delete device();
}

#endif