summaryrefslogtreecommitdiff
path: root/noncore/apps/opie-console/TEmuVt102.cpp
blob: 0d6aef5bfc63a3da17d6b7b3b27e75d1d9e08635 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
/* ------------------------------------------------------------------------- */
/*                                                                           */
/* [TEmuVt102.C]            VT102 Terminal Emulation                         */
/*                                                                           */
/* ------------------------------------------------------------------------- */
/*                                                                           */
/* Copyright (c) 1997,1998 by Lars Doelle <lars.doelle@on-line.de>           */
/*                                                                           */
/* This file is part of Konsole - an X terminal for KDE                      */
/*                                                                           */
/* ------------------------------------------------------------------------- */
/*                        */
/* Ported Konsole to Qt/Embedded                                              */
/*                        */
/* Copyright (C) 2000 by John Ryland <jryland@trolltech.com>                  */
/*                        */
/* -------------------------------------------------------------------------- */

/*! \class TEmuVt102

   \brief Actual Emulation for Konsole

   \sa TEWidget \sa TEScreen
*/

#include "TEmuVt102.h"

#include <stdio.h>
#include <unistd.h>


/* VT102 Terminal Emulation

   This class puts together the screens, the pty and the widget to a
   complete terminal emulation. Beside combining it's componentes, it
   handles the emulations's protocol.

   This module consists of the following sections:

   - Constructor/Destructor
   - Incoming Bytes Event pipeline
   - Outgoing Bytes
     - Mouse Events
     - Keyboard Events
   - Modes and Charset State
   - Diagnostics
*/


/* ------------------------------------------------------------------------- */
/*                                                                           */
/*                       Constructor / Destructor                            */
/*                                                                           */
/* ------------------------------------------------------------------------- */

/*
   Nothing really intesting happens here.
*/

/*!
*/

TEmuVt102::TEmuVt102(TEWidget* gui) : TEmulation(gui)
{
  QObject::connect(gui,SIGNAL(mouseSignal(int,int,int)),
                   this,SLOT(onMouse(int,int,int)));
  initTokenizer();
  reset();
}

/*!
*/

TEmuVt102::~TEmuVt102()
{
}

/*!
*/

void TEmuVt102::reset()
{
  resetToken();
  resetModes();
  resetCharset(0); screen[0]->reset();
  resetCharset(1); screen[0]->reset();
  setCodec(0);
  setKeytrans("linux.keytab");
}

/* ------------------------------------------------------------------------- */
/*                                                                           */
/*                     Processing the incoming byte stream                   */
/*                                                                           */
/* ------------------------------------------------------------------------- */

/* Incoming Bytes Event pipeline

   This section deals with decoding the incoming character stream.
   Decoding means here, that the stream is first seperated into `tokens'
   which are then mapped to a `meaning' provided as operations by the
   `TEScreen' class or by the emulation class itself.

   The pipeline proceeds as follows:

   - Tokenizing the ESC codes (onRcvChar)
   - VT100 code page translation of plain characters (applyCharset)
   - Interpretation of ESC codes (tau)

   The escape codes and their meaning are described in the
   technical reference of this program.
*/

// Tokens ------------------------------------------------------------------ --

/*
   Since the tokens are the central notion if this section, we've put them
   in front. They provide the syntactical elements used to represent the
   terminals operations as byte sequences.

   They are encodes here into a single machine word, so that we can later
   switch over them easily. Depending on the token itself, additional
   argument variables are filled with parameter values.

   The tokens are defined below:

   - CHR        - Printable characters     (32..255 but DEL (=127))
   - CTL        - Control characters       (0..31 but ESC (= 27), DEL)
   - ESC        - Escape codes of the form <ESC><CHR but `[]()+*#'>
   - ESC_DE     - Escape codes of the form <ESC><any of `()+*#%'> C
   - CSI_PN     - Escape codes of the form <ESC>'['     {Pn} ';' {Pn} C
   - CSI_PS     - Escape codes of the form <ESC>'['     {Pn} ';' ...  C
   - CSI_PR     - Escape codes of the form <ESC>'[' '?' {Pn} ';' ...  C
   - VT52       - VT52 escape codes
                  - <ESC><Chr>
                  - <ESC>'Y'{Pc}{Pc}
   - XTE_HA     - Xterm hacks              <ESC>`]' {Pn} `;' {Text} <BEL>
                  note that this is handled differently

   The last two forms allow list of arguments. Since the elements of
   the lists are treated individually the same way, they are passed
   as individual tokens to the interpretation. Further, because the
   meaning of the parameters are names (althought represented as numbers),
   they are includes within the token ('N').

*/

#define TY_CONSTR(T,A,N) ( ((((int)N) & 0xffff) << 16) | ((((int)A) & 0xff) << 8) | (((int)T) & 0xff) )

#define TY_CHR___(   )  TY_CONSTR(0,0,0)
#define TY_CTL___(A  )  TY_CONSTR(1,A,0)
#define TY_ESC___(A  )  TY_CONSTR(2,A,0)
#define TY_ESC_CS(A,B)  TY_CONSTR(3,A,B)
#define TY_ESC_DE(A  )  TY_CONSTR(4,A,0)
#define TY_CSI_PS(A,N)  TY_CONSTR(5,A,N)
#define TY_CSI_PN(A  )  TY_CONSTR(6,A,0)
#define TY_CSI_PR(A,N)  TY_CONSTR(7,A,N)

#define TY_VT52__(A  )  TY_CONSTR(8,A,0)

// Tokenizer --------------------------------------------------------------- --

/* The tokenizers state

   The state is represented by the buffer (pbuf, ppos),
   and accompanied by decoded arguments kept in (argv,argc).
   Note that they are kept internal in the tokenizer.
*/

void TEmuVt102::resetToken()
{
  ppos = 0; argc = 0; argv[0] = 0; argv[1] = 0;
}

void TEmuVt102::addDigit(int dig)
{
  argv[argc] = 10*argv[argc] + dig;
}

void TEmuVt102::addArgument()
{
  argc = QMIN(argc+1,MAXARGS-1);
  argv[argc] = 0;
}

void TEmuVt102::pushToToken(int cc)
{
  pbuf[ppos] = cc;
  ppos = QMIN(ppos+1,MAXPBUF-1);
}

// Character Classes used while decoding

#define CTL  1
#define CHR  2
#define CPN  4
#define DIG  8
#define SCS 16
#define GRP 32

void TEmuVt102::initTokenizer()
{ int i; UINT8* s;
  for(i =  0;                    i < 256; i++) tbl[ i]  = 0;
  for(i =  0;                    i <  32; i++) tbl[ i] |= CTL;
  for(i = 32;                    i < 256; i++) tbl[ i] |= CHR;
  for(s = (UINT8*)"@ABCDGHLMPXcdfry"; *s; s++) tbl[*s] |= CPN;
  for(s = (UINT8*)"0123456789"      ; *s; s++) tbl[*s] |= DIG;
  for(s = (UINT8*)"()+*%"           ; *s; s++) tbl[*s] |= SCS;
  for(s = (UINT8*)"()+*#[]%"        ; *s; s++) tbl[*s] |= GRP;
  resetToken();
}

/* Ok, here comes the nasty part of the decoder.

   Instead of keeping an explicit state, we deduce it from the
   token scanned so far. It is then immediately combined with
   the current character to form a scanning decision.

   This is done by the following defines.

   - P is the length of the token scanned so far.
   - L (often P-1) is the position on which contents we base a decision.
   - C is a character or a group of characters (taken from 'tbl').

   Note that they need to applied in proper order.
*/

#define lec(P,L,C) (p == (P) &&                     s[(L)]         == (C))
#define lun(     ) (p ==  1  &&                       cc           >= 32 )
#define les(P,L,C) (p == (P) && s[L] < 256  && (tbl[s[(L)]] & (C)) == (C))
#define eec(C)     (p >=  3  &&        cc                          == (C))
#define ees(C)     (p >=  3  && cc < 256 &&    (tbl[  cc  ] & (C)) == (C))
#define eps(C)     (p >=  3  && s[2] != '?' && cc < 256 && (tbl[  cc  ] & (C)) == (C))
#define epp( )     (p >=  3  && s[2] == '?'                              )
#define egt(     ) (p ==  3  && s[2] == '>'                              )
#define Xpe        (ppos>=2  && pbuf[1] == ']'                           )
#define Xte        (Xpe                        &&     cc           ==  7 )
#define ces(C)     (            cc < 256 &&    (tbl[  cc  ] & (C)) == (C) && !Xte)

#define ESC 27
#define CNTL(c) ((c)-'@')

// process an incoming unicode character

void TEmuVt102::onRcvChar(int cc)
{ int i;

  if (cc == 127) return; //VT100: ignore.

  if (ces(    CTL))
  { // DEC HACK ALERT! Control Characters are allowed *within* esc sequences in VT100
    // This means, they do neither a resetToken nor a pushToToken. Some of them, do
    // of course. Guess this originates from a weakly layered handling of the X-on
    // X-off protocol, which comes really below this level.
    if (cc == CNTL('X') || cc == CNTL('Z') || cc == ESC) resetToken(); //VT100: CAN or SUB
    if (cc != ESC)    { tau( TY_CTL___(cc+'@' ),    0,   0); return; }
  }

  pushToToken(cc); // advance the state

  int* s = pbuf;
  int  p = ppos;

  if (getMode(MODE_Ansi)) // decide on proper action
  {
    if (lec(1,0,ESC)) {                                                       return; }
    if (les(2,1,GRP)) {                                                       return; }
    if (Xte         ) { XtermHack();                            resetToken(); return; }
    if (Xpe         ) {                                                       return; }
    if (lec(3,2,'?')) {                                                       return; }
    if (lec(3,2,'>')) {                                                       return; }
    if (lun(       )) { tau( TY_CHR___(), applyCharset(cc), 0); resetToken(); return; }
    if (lec(2,0,ESC)) { tau( TY_ESC___(s[1]),    0,   0);       resetToken(); return; }
    if (les(3,1,SCS)) { tau( TY_ESC_CS(s[1],s[2]),    0,   0);  resetToken(); return; }
    if (lec(3,1,'#')) { tau( TY_ESC_DE(s[2]),    0,   0);       resetToken(); return; }
//  if (egt(       )) { tau( TY_CSI_PG(cc       ),  '>',   0);  resetToken(); return; }
    if (eps(    CPN)) { tau( TY_CSI_PN(cc), argv[0],argv[1]);   resetToken(); return; }
    if (ees(    DIG)) { addDigit(cc-'0');                                     return; }
    if (eec(    ';')) { addArgument();                                        return; }
    for (i=0;i<=argc;i++)
    if (epp(       ))   tau( TY_CSI_PR(cc,argv[i]),    0,   0);          else
                        tau( TY_CSI_PS(cc,argv[i]),    0,   0);
    resetToken();
  }
  else // mode VT52
  {
    if (lec(1,0,ESC))                                                      return;
    if (les(1,0,CHR)) { tau( TY_CHR___(       ), s[0],   0); resetToken(); return; }
    if (lec(2,1,'Y'))                                                      return;
    if (lec(3,1,'Y'))                                                      return;
    if (p < 4)        { tau( TY_VT52__(s[1]   ),    0,   0); resetToken(); return; }
                        tau( TY_VT52__(s[1]   ), s[2],s[3]); resetToken(); return;
  }
}

void TEmuVt102::XtermHack()
{ int i,arg = 0;
  for (i = 2; i < ppos && '0'<=pbuf[i] && pbuf[i]<'9' ; i++)
    arg = 10*arg + (pbuf[i]-'0');
  if (pbuf[i] != ';') { ReportErrorToken(); return; }
  QChar *str = new QChar[ppos-i-2];
  for (int j = 0; j < ppos-i-2; j++) str[j] = pbuf[i+1+j];
  QString unistr(str,ppos-i-2);
  // arg == 1 doesn't change the title. In XTerm it only changes the icon name
  // (btw: arg=0 changes title and icon, arg=1 only icon, arg=2 only title
  if (arg == 0 || arg == 2) emit changeTitle(arg,unistr);
  delete [] str;
}

// Interpreting Codes ---------------------------------------------------------

/*
   Now that the incoming character stream is properly tokenized,
   meaning is assigned to them. These are either operations of
   the current screen, or of the emulation class itself.

   The token to be interpreteted comes in as a machine word
   possibly accompanied by two parameters.

   Likewise, the operations assigned to, come with up to two
   arguments. One could consider to make up a proper table
   from the function below.

   The technical reference manual provides more informations
   about this mapping.
*/

void TEmuVt102::tau( int token, int p, int q )
{
//scan_buffer_report();
//if (token == TY_CHR___()) printf("%c",p); else
//printf("tau(%d,%d,%d, %d,%d)\n",(token>>0)&0xff,(token>>8)&0xff,(token>>16)&0xffff,p,q);
  switch (token)
  {

    case TY_CHR___(         ) : scr->ShowCharacter        (p         ); break; //UTF16

    //             127 DEL    : ignored on input

    case TY_CTL___('@'      ) : /* NUL: ignored                      */ break;
    case TY_CTL___('A'      ) : /* SOH: ignored                      */ break;
    case TY_CTL___('B'      ) : /* STX: ignored                      */ break;
    case TY_CTL___('C'      ) : /* ETX: ignored                      */ break;
    case TY_CTL___('D'      ) : /* EOT: ignored                      */ break;
    case TY_CTL___('E'      ) :      reportAnswerBack     (          ); break; //VT100
    case TY_CTL___('F'      ) : /* ACK: ignored                      */ break;
    case TY_CTL___('G'      ) : gui->Bell                 (          ); break; //VT100
    case TY_CTL___('H'      ) : scr->BackSpace            (          ); break; //VT100
    case TY_CTL___('I'      ) : scr->Tabulate             (          ); break; //VT100
    case TY_CTL___('J'      ) : scr->NewLine              (          ); break; //VT100
    case TY_CTL___('K'      ) : scr->NewLine              (          ); break; //VT100
    case TY_CTL___('L'      ) : scr->NewLine              (          ); break; //VT100
    case TY_CTL___('M'      ) : scr->Return               (          ); break; //VT100

    case TY_CTL___('N'      ) :      useCharset           (         1); break; //VT100
    case TY_CTL___('O'      ) :      useCharset           (         0); break; //VT100

    case TY_CTL___('P'      ) : /* DLE: ignored                      */ break;
    case TY_CTL___('Q'      ) : /* DC1: XON continue                 */ break; //VT100
    case TY_CTL___('R'      ) : /* DC2: ignored                      */ break;
    case TY_CTL___('S'      ) : /* DC3: XOFF halt                    */ break; //VT100
    case TY_CTL___('T'      ) : /* DC4: ignored                      */ break;
    case TY_CTL___('U'      ) : /* NAK: ignored                      */ break;
    case TY_CTL___('V'      ) : /* SYN: ignored                      */ break;
    case TY_CTL___('W'      ) : /* ETB: ignored                      */ break;
    case TY_CTL___('X'      ) : scr->ShowCharacter        (    0x2592); break; //VT100
    case TY_CTL___('Y'      ) : /* EM : ignored                      */ break;
    case TY_CTL___('Z'      ) : scr->ShowCharacter        (    0x2592); break; //VT100
    case TY_CTL___('['      ) : /* ESC: cannot be seen here.         */ break;
    case TY_CTL___('\\'     ) : /* FS : ignored                      */ break;
    case TY_CTL___(']'      ) : /* GS : ignored                      */ break;
    case TY_CTL___('^'      ) : /* RS : ignored                      */ break;
    case TY_CTL___('_'      ) : /* US : ignored                      */ break;

    case TY_ESC___('D'      ) : scr->index                (          ); break; //VT100
    case TY_ESC___('E'      ) : scr->NextLine             (          ); break; //VT100
    case TY_ESC___('H'      ) : scr->changeTabStop        (TRUE      ); break; //VT100
    case TY_ESC___('M'      ) : scr->reverseIndex         (          ); break; //VT100
    case TY_ESC___('Z'      ) :      reportTerminalType   (          ); break;
    case TY_ESC___('c'      ) :      reset                (          ); break;

    case TY_ESC___('n'      ) :      useCharset           (         2); break;
    case TY_ESC___('o'      ) :      useCharset           (         3); break;
    case TY_ESC___('7'      ) :      saveCursor           (          ); break;
    case TY_ESC___('8'      ) :      restoreCursor        (          ); break;

    case TY_ESC___('='      ) :          setMode      (MODE_AppKeyPad); break;
    case TY_ESC___('>'      ) :        resetMode      (MODE_AppKeyPad); break;
    case TY_ESC___('<'      ) :          setMode      (MODE_Ansi     ); break; //VT100

    case TY_ESC_CS('(',  '0') :      setCharset           (0,     '0'); break; //VT100
    case TY_ESC_CS('(',  'A') :      setCharset           (0,     'A'); break; //VT100
    case TY_ESC_CS('(',  'B') :      setCharset           (0,     'B'); break; //VT100

    case TY_ESC_CS(')',  '0') :      setCharset           (1,     '0'); break; //VT100
    case TY_ESC_CS(')',  'A') :      setCharset           (1,     'A'); break; //VT100
    case TY_ESC_CS(')',  'B') :      setCharset           (1,     'B'); break; //VT100

    case TY_ESC_CS('*',  '0') :      setCharset           (2,     '0'); break; //VT100
    case TY_ESC_CS('*',  'A') :      setCharset           (2,     'A'); break; //VT100
    case TY_ESC_CS('*',  'B') :      setCharset           (2,     'B'); break; //VT100

    case TY_ESC_CS('+',  '0') :      setCharset           (3,     '0'); break; //VT100
    case TY_ESC_CS('+',  'A') :      setCharset           (3,     'A'); break; //VT100
    case TY_ESC_CS('+',  'B') :      setCharset           (3,     'B'); break; //VT100

    case TY_ESC_CS('%',  'G') :      setCodec             (1         ); break; //LINUX
    case TY_ESC_CS('%',  '@') :      setCodec             (0         ); break; //LINUX

    case TY_ESC_DE('3'      ) : /* IGNORED: double high, top half    */ break;
    case TY_ESC_DE('4'      ) : /* IGNORED: double high, bottom half */ break;
    case TY_ESC_DE('5'      ) : /* IGNORED: single width, single high*/ break;
    case TY_ESC_DE('6'      ) : /* IGNORED: double width, single high*/ break;
    case TY_ESC_DE('8'      ) : scr->helpAlign            (          ); break;

    case TY_CSI_PS('K',    0) : scr->clearToEndOfLine     (          ); break;
    case TY_CSI_PS('K',    1) : scr->clearToBeginOfLine   (          ); break;
    case TY_CSI_PS('K',    2) : scr->clearEntireLine      (          ); break;
    case TY_CSI_PS('J',    0) : scr->clearToEndOfScreen   (          ); break;
    case TY_CSI_PS('J',    1) : scr->clearToBeginOfScreen (          ); break;
    case TY_CSI_PS('J',    2) : scr->clearEntireScreen    (          ); break;
    case TY_CSI_PS('g',    0) : scr->changeTabStop        (FALSE     ); break; //VT100
    case TY_CSI_PS('g',    3) : scr->clearTabStops        (          ); break; //VT100
    case TY_CSI_PS('h',    4) : scr->    setMode      (MODE_Insert   ); break;
    case TY_CSI_PS('h',   20) :          setMode      (MODE_NewLine  ); break;
    case TY_CSI_PS('i',    0) : /* IGNORE: attached printer          */ break; //VT100
    case TY_CSI_PS('l',    4) : scr->  resetMode      (MODE_Insert   ); break;
    case TY_CSI_PS('l',   20) :        resetMode      (MODE_NewLine  ); break;

    case TY_CSI_PS('m',    0) : scr->setDefaultRendition  (          ); break;
    case TY_CSI_PS('m',    1) : scr->  setRendition     (RE_BOLD     ); break; //VT100
    case TY_CSI_PS('m',    4) : scr->  setRendition     (RE_UNDERLINE); break; //VT100
    case TY_CSI_PS('m',    5) : scr->  setRendition     (RE_BLINK    ); break; //VT100
    case TY_CSI_PS('m',    7) : scr->  setRendition     (RE_REVERSE  ); break;
    case TY_CSI_PS('m',   10) : /* IGNORED: mapping related          */ break; //LINUX
    case TY_CSI_PS('m',   11) : /* IGNORED: mapping related          */ break; //LINUX
    case TY_CSI_PS('m',   12) : /* IGNORED: mapping related          */ break; //LINUX
    case TY_CSI_PS('m',   22) : scr->resetRendition     (RE_BOLD     ); break;
    case TY_CSI_PS('m',   24) : scr->resetRendition     (RE_UNDERLINE); break;
    case TY_CSI_PS('m',   25) : scr->resetRendition     (RE_BLINK    ); break;
    case TY_CSI_PS('m',   27) : scr->resetRendition     (RE_REVERSE  ); break;

    case TY_CSI_PS('m',   30) : scr->setForeColor         (         0); break;
    case TY_CSI_PS('m',   31) : scr->setForeColor         (         1); break;
    case TY_CSI_PS('m',   32) : scr->setForeColor         (         2); break;
    case TY_CSI_PS('m',   33) : scr->setForeColor         (         3); break;
    case TY_CSI_PS('m',   34) : scr->setForeColor         (         4); break;
    case TY_CSI_PS('m',   35) : scr->setForeColor         (         5); break;
    case TY_CSI_PS('m',   36) : scr->setForeColor         (         6); break;
    case TY_CSI_PS('m',   37) : scr->setForeColor         (         7); break;
    case TY_CSI_PS('m',   39) : scr->setForeColorToDefault(          ); break;

    case TY_CSI_PS('m',   40) : scr->setBackColor         (         0); break;
    case TY_CSI_PS('m',   41) : scr->setBackColor         (         1); break;
    case TY_CSI_PS('m',   42) : scr->setBackColor         (         2); break;
    case TY_CSI_PS('m',   43) : scr->setBackColor         (         3); break;
    case TY_CSI_PS('m',   44) : scr->setBackColor         (         4); break;
    case TY_CSI_PS('m',   45) : scr->setBackColor         (         5); break;
    case TY_CSI_PS('m',   46) : scr->setBackColor         (         6); break;
    case TY_CSI_PS('m',   47) : scr->setBackColor         (         7); break;
    case TY_CSI_PS('m',   49) : scr->setBackColorToDefault(          ); break;

    case TY_CSI_PS('m',   90) : scr->setForeColor         (         8); break;
    case TY_CSI_PS('m',   91) : scr->setForeColor         (         9); break;
    case TY_CSI_PS('m',   92) : scr->setForeColor         (        10); break;
    case TY_CSI_PS('m',   93) : scr->setForeColor         (        11); break;
    case TY_CSI_PS('m',   94) : scr->setForeColor         (        12); break;
    case TY_CSI_PS('m',   95) : scr->setForeColor         (        13); break;
    case TY_CSI_PS('m',   96) : scr->setForeColor         (        14); break;
    case TY_CSI_PS('m',   97) : scr->setForeColor         (        15); break;

    case TY_CSI_PS('m',  100) : scr->setBackColor         (         8); break;
    case TY_CSI_PS('m',  101) : scr->setBackColor         (         9); break;
    case TY_CSI_PS('m',  102) : scr->setBackColor         (        10); break;
    case TY_CSI_PS('m',  103) : scr->setBackColor         (        11); break;
    case TY_CSI_PS('m',  104) : scr->setBackColor         (        12); break;
    case TY_CSI_PS('m',  105) : scr->setBackColor         (        13); break;
    case TY_CSI_PS('m',  106) : scr->setBackColor         (        14); break;
    case TY_CSI_PS('m',  107) : scr->setBackColor         (        15); break;

    case TY_CSI_PS('n',    5) :      reportStatus         (          ); break;
    case TY_CSI_PS('n',    6) :      reportCursorPosition (          ); break;
    case TY_CSI_PS('q',    0) : /* IGNORED: LEDs off                 */ break; //VT100
    case TY_CSI_PS('q',    1) : /* IGNORED: LED1 on                  */ break; //VT100
    case TY_CSI_PS('q',    2) : /* IGNORED: LED2 on                  */ break; //VT100
    case TY_CSI_PS('q',    3) : /* IGNORED: LED3 on                  */ break; //VT100
    case TY_CSI_PS('q',    4) : /* IGNORED: LED4 on                  */ break; //VT100
    case TY_CSI_PS('x',    0) :      reportTerminalParms  (         2); break; //VT100
    case TY_CSI_PS('x',    1) :      reportTerminalParms  (         3); break; //VT100

    case TY_CSI_PN('@'      ) : scr->insertChars          (p         ); break;
    case TY_CSI_PN('A'      ) : scr->cursorUp             (p         ); break; //VT100
    case TY_CSI_PN('B'      ) : scr->cursorDown           (p         ); break; //VT100
    case TY_CSI_PN('C'      ) : scr->cursorRight          (p         ); break; //VT100
    case TY_CSI_PN('D'      ) : scr->cursorLeft           (p         ); break; //VT100
    case TY_CSI_PN('G'      ) : scr->setCursorX           (p         ); break; //LINUX
    case TY_CSI_PN('H'      ) : scr->setCursorYX          (p,       q); break; //VT100
    case TY_CSI_PN('L'      ) : scr->insertLines          (p         ); break;
    case TY_CSI_PN('M'      ) : scr->deleteLines          (p         ); break;
    case TY_CSI_PN('P'      ) : scr->deleteChars          (p         ); break;
    case TY_CSI_PN('X'      ) : scr->eraseChars           (p         ); break;
    case TY_CSI_PN('c'      ) :      reportTerminalType   (          ); break; //VT100
    case TY_CSI_PN('d'      ) : scr->setCursorY           (p         ); break; //LINUX
    case TY_CSI_PN('f'      ) : scr->setCursorYX          (p,       q); break; //VT100
    case TY_CSI_PN('r'      ) : scr->setMargins           (p,       q); break; //VT100
    case TY_CSI_PN('y'      ) : /* IGNORED: Confidence test          */ break; //VT100

    case TY_CSI_PR('h',    1) :          setMode      (MODE_AppCuKeys); break; //VT100
    case TY_CSI_PR('l',    1) :        resetMode      (MODE_AppCuKeys); break; //VT100
    case TY_CSI_PR('s',    1) :         saveMode      (MODE_AppCuKeys); break; //FIXME
    case TY_CSI_PR('r',    1) :      restoreMode      (MODE_AppCuKeys); break; //FIXME

    case TY_CSI_PR('l',    2) :        resetMode      (MODE_Ansi     ); break; //VT100

    case TY_CSI_PR('h',    3) :      setColumns           (       132); break; //VT100
    case TY_CSI_PR('l',    3) :      setColumns           (        80); break; //VT100

    case TY_CSI_PR('h',    4) : /* IGNORED: soft scrolling           */ break; //VT100
    case TY_CSI_PR('l',    4) : /* IGNORED: soft scrolling           */ break; //VT100

    case TY_CSI_PR('h',    5) : scr->    setMode      (MODE_Screen   ); break; //VT100
    case TY_CSI_PR('l',    5) : scr->  resetMode      (MODE_Screen   ); break; //VT100

    case TY_CSI_PR('h',    6) : scr->    setMode      (MODE_Origin   ); break; //VT100
    case TY_CSI_PR('l',    6) : scr->  resetMode      (MODE_Origin   ); break; //VT100
    case TY_CSI_PR('s',    6) : scr->   saveMode      (MODE_Origin   ); break; //FIXME
    case TY_CSI_PR('r',    6) : scr->restoreMode      (MODE_Origin   ); break; //FIXME

    case TY_CSI_PR('h',    7) : scr->    setMode      (MODE_Wrap     ); break; //VT100
    case TY_CSI_PR('l',    7) : scr->  resetMode      (MODE_Wrap     ); break; //VT100
    case TY_CSI_PR('s',    7) : scr->   saveMode      (MODE_Wrap     ); break; //FIXME
    case TY_CSI_PR('r',    7) : scr->restoreMode      (MODE_Wrap     ); break; //FIXME

    case TY_CSI_PR('h',    8) : /* IGNORED: autorepeat on            */ break; //VT100
    case TY_CSI_PR('l',    8) : /* IGNORED: autorepeat off           */ break; //VT100

    case TY_CSI_PR('h',    9) : /* IGNORED: interlace                */ break; //VT100
    case TY_CSI_PR('l',    9) : /* IGNORED: interlace                */ break; //VT100

    case TY_CSI_PR('h',   25) :          setMode      (MODE_Cursor   ); break; //VT100
    case TY_CSI_PR('l',   25) :        resetMode      (MODE_Cursor   ); break; //VT100

    case TY_CSI_PR('h',   41) : /* IGNORED: obsolete more(1) fix     */ break; //XTERM
    case TY_CSI_PR('l',   41) : /* IGNORED: obsolete more(1) fix     */ break; //XTERM
    case TY_CSI_PR('s',   41) : /* IGNORED: obsolete more(1) fix     */ break; //XTERM
    case TY_CSI_PR('r',   41) : /* IGNORED: obsolete more(1) fix     */ break; //XTERM

    case TY_CSI_PR('h',   47) :          setMode      (MODE_AppScreen); break; //VT100
    case TY_CSI_PR('l',   47) :        resetMode      (MODE_AppScreen); break; //VT100

    case TY_CSI_PR('h', 1000) :          setMode      (MODE_Mouse1000); break; //XTERM
    case TY_CSI_PR('l', 1000) :        resetMode      (MODE_Mouse1000); break; //XTERM
    case TY_CSI_PR('s', 1000) :         saveMode      (MODE_Mouse1000); break; //XTERM
    case TY_CSI_PR('r', 1000) :      restoreMode      (MODE_Mouse1000); break; //XTERM

    case TY_CSI_PR('h', 1001) : /* IGNORED: hilite mouse tracking    */ break; //XTERM
    case TY_CSI_PR('l', 1001) : /* IGNORED: hilite mouse tracking    */ break; //XTERM
    case TY_CSI_PR('s', 1001) : /* IGNORED: hilite mouse tracking    */ break; //XTERM
    case TY_CSI_PR('r', 1001) : /* IGNORED: hilite mouse tracking    */ break; //XTERM

    case TY_CSI_PR('h', 1047) :          setMode      (MODE_AppScreen); break; //XTERM
    case TY_CSI_PR('l', 1047) :        resetMode      (MODE_AppScreen); break; //XTERM

    //FIXME: Unitoken: save translations
    case TY_CSI_PR('h', 1048) :      saveCursor           (          ); break; //XTERM
    case TY_CSI_PR('l', 1048) :      restoreCursor        (          ); break; //XTERM

    //FIXME: every once new sequences like this pop up in xterm.
    //       Here's a guess of what they could mean.
    case TY_CSI_PR('h', 1049) :          setMode      (MODE_AppScreen); break; //XTERM
    case TY_CSI_PR('l', 1049) :        resetMode      (MODE_AppScreen); break; //XTERM

    //FIXME: when changing between vt52 and ansi mode evtl do some resetting.
    case TY_VT52__('A'      ) : scr->cursorUp             (         1); break; //VT52
    case TY_VT52__('B'      ) : scr->cursorDown           (         1); break; //VT52
    case TY_VT52__('C'      ) : scr->cursorRight          (         1); break; //VT52
    case TY_VT52__('D'      ) : scr->cursorLeft           (         1); break; //VT52

    case TY_VT52__('F'      ) :      setAndUseCharset     (0,     '0'); break; //VT52
    case TY_VT52__('G'      ) :      setAndUseCharset     (0,     'B'); break; //VT52

    case TY_VT52__('H'      ) : scr->setCursorYX          (1,1       ); break; //VT52
    case TY_VT52__('I'      ) : scr->reverseIndex         (          ); break; //VT52
    case TY_VT52__('J'      ) : scr->clearToEndOfScreen   (          ); break; //VT52
    case TY_VT52__('K'      ) : scr->clearToEndOfLine     (          ); break; //VT52
    case TY_VT52__('Y'      ) : scr->setCursorYX          (p-31,q-31 ); break; //VT52
    case TY_VT52__('Z'      ) :      reportTerminalType   (          ); break; //VT52
    case TY_VT52__('<'      ) :          setMode      (MODE_Ansi     ); break; //VT52
    case TY_VT52__('='      ) :          setMode      (MODE_AppKeyPad); break; //VT52
    case TY_VT52__('>'      ) :        resetMode      (MODE_AppKeyPad); break; //VT52

    default : ReportErrorToken();    break;
  };
}

/* ------------------------------------------------------------------------- */
/*                                                                           */
/*                          Terminal to Host protocol                        */
/*                                                                           */
/* ------------------------------------------------------------------------- */

/* 
   Outgoing bytes originate from several sources:

   - Replies to Enquieries.
   - Mouse Events
   - Keyboard Events
*/

/*!
*/

void TEmuVt102::sendString(const char* s)
{
  emit sndBlock(s,strlen(s));
}

// Replies ----------------------------------------------------------------- --

// This section copes with replies send as response to an enquiery control code.

/*!
*/

void TEmuVt102::reportCursorPosition()
{ char tmp[20];
  sprintf(tmp,"\033[%d;%dR",scr->getCursorY()+1,scr->getCursorX()+1);
  sendString(tmp);
}

/*
   What follows here is rather obsolete and faked stuff.
   The correspondent enquieries are neverthenless issued.
*/

/*!
*/

void TEmuVt102::reportTerminalType()
{
//FIXME: should change?
  if (getMode(MODE_Ansi))
//  sendString("\033[?1;2c");     // I'm a VT100 with AP0 //FIXME: send only in response to ^[[0c
    sendString("\033[>0;115;0c"); // I'm a VT220          //FIXME: send only in response to ^[[>c
  else
    sendString("\033/Z");         // I'm a VT52
}

void TEmuVt102::reportTerminalParms(int p)
// DECREPTPARM
{ char tmp[100];
  sprintf(tmp,"\033[%d;1;1;112;112;1;0x",p); // not really true.
  sendString(tmp);
}

/*!
*/

void TEmuVt102::reportStatus()
{
  sendString("\033[0n"); //VT100. Device status report. 0 = Ready.
}

/*!
*/

#define ANSWER_BACK "" // This is really obsolete VT100 stuff.

void TEmuVt102::reportAnswerBack()
{
  sendString(ANSWER_BACK);
}

// Mouse Handling ---------------------------------------------------------- --

/*!
    Mouse clicks are possibly reported to the client
    application if it has issued interest in them.
    They are normally consumed by the widget for copy
    and paste, but may be propagated from the widget
    when gui->setMouseMarks is set via setMode(MODE_Mouse1000).

    `x',`y' are 1-based.
    `ev' (event) indicates the button pressed (0-2)
                 or a general mouse release (3).
*/

void TEmuVt102::onMouse( int cb, int cx, int cy )
{ char tmp[20];
  if (!connected) return;
  sprintf(tmp,"\033[M%c%c%c",cb+040,cx+040,cy+040);
  sendString(tmp);
}

// Keyboard Handling ------------------------------------------------------- --

#define encodeMode(M,B) BITS(B,getMode(M))
#define encodeStat(M,B) BITS(B,((ev->state() & (M)) == (M)))

/*
   Keyboard event handling has been simplified somewhat by pushing
   the complications towards a configuration file [see KeyTrans class].
*/

void TEmuVt102::onKeyPress( QKeyEvent* ev )
{
  if (!connected) return; // someone else gets the keys

//printf("State/Key: 0x%04x 0x%04x (%d,%d)\n",ev->state(),ev->key(),ev->text().length(),ev->text().length()?ev->text().ascii()[0]:0);

  // revert to non-history when typing
  if (scr->getHistCursor() != scr->getHistLines());
    scr->setHistCursor(scr->getHistLines());

  // lookup in keyboard translation table ...
  int cmd; const char* txt; int len;
  if (keytrans->findEntry(ev->key(), encodeMode(MODE_NewLine  , BITS_NewLine   ) + // OLD,
                                     encodeMode(MODE_Ansi     , BITS_Ansi      ) + // OBSOLETE,
                                     encodeMode(MODE_AppCuKeys, BITS_AppCuKeys ) + // VT100 stuff
                                     encodeStat(ControlButton , BITS_Control   ) +
                                     encodeStat(ShiftButton   , BITS_Shift     ) +
                                     encodeStat(AltButton     , BITS_Alt       ),
                          &cmd, &txt, &len ))
//printf("cmd: %d, %s, %d\n",cmd,txt,len);
  switch(cmd) // ... and execute if found.
  {
    case CMD_emitSelection  : gui->emitSelection();           return;
    case CMD_scrollPageUp   : gui->doScroll(-gui->Lines()/2); return;
    case CMD_scrollPageDown : gui->doScroll(+gui->Lines()/2); return;
    case CMD_scrollLineUp   : gui->doScroll(-1             ); return;
    case CMD_scrollLineDown : gui->doScroll(+1             ); return;
    case CMD_send           : emit sndBlock(txt,len);         return;
    case CMD_prevSession    : emit prevSession();             return;
    case CMD_nextSession    : emit nextSession();             return;
  }

  // fall back handling
  if (!ev->text().isEmpty())
  {
    if (ev->state() & AltButton) sendString("\033"); // ESC, this is the ALT prefix
      /// very hacky
     if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='A')) sendString("\01");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='B')) sendString("\02");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='C')) sendString("\03");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='D')) sendString("\04");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='E')) sendString("\05");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='F')) sendString("\06");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='G')) sendString("\07");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='H')) sendString("\010");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='I')) sendString("\011");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='J')) sendString("\012");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='K')) sendString("\013");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='L')) sendString("\014");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='M')) sendString("\015");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='N')) sendString("\016");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='O')) sendString("\017");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='P')) sendString("\020");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='Q')) sendString("\021");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='R')) sendString("\022");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='S')) sendString("\023");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='T')) sendString("\024");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='U')) sendString("\025");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='V')) sendString("\026");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='W')) sendString("\027");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='X')) sendString("\030");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='Y')) sendString("\031");
     else if ((ev->state() & ControlButton) && (ev->text().upper().ascii()[0]=='Z')) sendString("\032");
   else {
   QCString s = codec->fromUnicode(ev->text());     // encode for application
    emit sndBlock(s.data(),s.length());              // we may well have s.length() > 1
   }
    return;
  }
}

/* ------------------------------------------------------------------------- */
/*                                                                           */
/*                                VT100 Charsets                             */
/*                                                                           */
/* ------------------------------------------------------------------------- */

// Character Set Conversion ------------------------------------------------ --

/* 
   The processing contains a VT100 specific code translation layer.
   It's still in use and mainly responsible for the line drawing graphics.

   These and some other glyphs are assigned to codes (0x5f-0xfe)
   normally occupied by the latin letters. Since this codes also
   appear within control sequences, the extra code conversion
   does not permute with the tokenizer and is placed behind it
   in the pipeline. It only applies to tokens, which represent
   plain characters.

   This conversion it eventually continued in TEWidget.C, since 
   it might involve VT100 enhanced fonts, which have these
   particular glyphs allocated in (0x00-0x1f) in their code page.
*/

#define CHARSET charset[scr==screen[1]]

// Apply current character map.

unsigned short TEmuVt102::applyCharset(unsigned short c)
{
  if (CHARSET.graphic && 0x5f <= c && c <= 0x7e) return vt100_graphics[c-0x5f];
  if (CHARSET.pound                && c == '#' ) return 0xa3; //This mode is obsolete
  return c;
}

/*
   "Charset" related part of the emulation state.
   This configures the VT100 charset filter.

   While most operation work on the current screen,
   the following two are different.
*/

void TEmuVt102::resetCharset(int scrno)
{
  charset[scrno].cu_cs   = 0;
  strncpy(charset[scrno].charset,"BBBB",4);
  charset[scrno].sa_graphic = FALSE;
  charset[scrno].sa_pound   = FALSE;
  charset[scrno].graphic = FALSE;
  charset[scrno].pound   = FALSE;
}

/*!
*/

void TEmuVt102::setCharset(int n, int cs) // on both screens.
{
  charset[0].charset[n&3] = cs; useCharset(charset[0].cu_cs);
  charset[1].charset[n&3] = cs; useCharset(charset[1].cu_cs);
}

/*!
*/

void TEmuVt102::setAndUseCharset(int n, int cs)
{
  CHARSET.charset[n&3] = cs;
  useCharset(n&3);
}

/*!
*/

void TEmuVt102::useCharset(int n)
{
  CHARSET.cu_cs   = n&3;
  CHARSET.graphic = (CHARSET.charset[n&3] == '0');
  CHARSET.pound   = (CHARSET.charset[n&3] == 'A'); //This mode is obsolete
}

/*! Save the cursor position and the rendition attribute settings. */

void TEmuVt102::saveCursor()
{
  CHARSET.sa_graphic = CHARSET.graphic;
  CHARSET.sa_pound   = CHARSET.pound; //This mode is obsolete
  // we are not clear about these
  //sa_charset = charsets[cScreen->charset];
  //sa_charset_num = cScreen->charset;
  scr->saveCursor();
}

/*! Restore the cursor position and the rendition attribute settings. */

void TEmuVt102::restoreCursor()
{
  CHARSET.graphic = CHARSET.sa_graphic;
  CHARSET.pound   = CHARSET.sa_pound; //This mode is obsolete
  scr->restoreCursor();
}

/* ------------------------------------------------------------------------- */
/*                                                                           */
/*                                Mode Operations                            */
/*                                                                           */
/* ------------------------------------------------------------------------- */

/*
   Some of the emulations state is either added to the state of the screens.

   This causes some scoping problems, since different emulations choose to
   located the mode either to the current screen or to both.

   For strange reasons, the extend of the rendition attributes ranges over
   all screens and not over the actual screen.

   We decided on the precise precise extend, somehow.
*/

// "Mode" related part of the state. These are all booleans.

void TEmuVt102::resetModes()
{
  resetMode(MODE_Mouse1000); saveMode(MODE_Mouse1000);
  resetMode(MODE_AppScreen); saveMode(MODE_AppScreen);
  // here come obsolete modes
  resetMode(MODE_AppCuKeys); saveMode(MODE_AppCuKeys);
  resetMode(MODE_NewLine  );
    setMode(MODE_Ansi     );
}

void TEmuVt102::setMode(int m)
{
  currParm.mode[m] = TRUE;
  switch (m)
  {
    case MODE_Mouse1000 : gui->setMouseMarks(FALSE);
    break;
    case MODE_AppScreen : screen[1]->clearSelection();
                          screen[1]->clearEntireScreen();
                          setScreen(1);
    break;
  }
  if (m < MODES_SCREEN || m == MODE_NewLine)
  {
    screen[0]->setMode(m);
    screen[1]->setMode(m);
  }
}

void TEmuVt102::resetMode(int m)
{
  currParm.mode[m] = FALSE;
  switch (m)
  {
    case MODE_Mouse1000 : gui->setMouseMarks(TRUE);
    break;
    case MODE_AppScreen : screen[0]->clearSelection();
                          setScreen(0);
    break;
  }
  if (m < MODES_SCREEN || m == MODE_NewLine)
  {
    screen[0]->resetMode(m);
    screen[1]->resetMode(m);
  }
}

void TEmuVt102::saveMode(int m)
{
  saveParm.mode[m] = currParm.mode[m];
}

void TEmuVt102::restoreMode(int m)
{
  if(saveParm.mode[m]) setMode(m); else resetMode(m);
}

BOOL TEmuVt102::getMode(int m)
{
  return currParm.mode[m];
}

void TEmuVt102::setConnect(bool c)
{
  TEmulation::setConnect(c);
  if (c)
  { // refresh mouse mode
    if (getMode(MODE_Mouse1000))
      setMode(MODE_Mouse1000);
    else
      resetMode(MODE_Mouse1000);
  }
}

/* ------------------------------------------------------------------------- */
/*                                                                           */
/*                               Diagnostic                                  */
/*                                                                           */
/* ------------------------------------------------------------------------- */

/*! shows the contents of the scan buffer.

    This functions is used for diagnostics. It is called by \e ReportErrorToken
    to inform about strings that cannot be decoded or handled by the emulation.

    \sa ReportErrorToken
*/

/*!
*/

static void hexdump(int* s, int len)
{ int i;
  for (i = 0; i < len; i++)
  {
    if (s[i] == '\\')
      printf("\\\\");
    else
    if ((s[i]) > 32 && s[i] < 127)
      printf("%c",s[i]);
    else
      printf("\\%04x(hex)",s[i]);
  }
}

void TEmuVt102::scan_buffer_report()
{
  if (ppos == 0 || ppos == 1 && (pbuf[0] & 0xff) >= 32) return;
  printf("token: "); hexdump(pbuf,ppos); printf("\n");
}

/*!
*/

void TEmuVt102::ReportErrorToken()
{
  printf("undecodable "); scan_buffer_report();
}