summaryrefslogtreecommitdiff
path: root/noncore/games/go/goplayutils.h
blob: 11ab65820b7bd39945e75a2b8622f8cac8a5fba8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
/**********************************************************************
** Copyright (C) 2000 Trolltech AS.  All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#ifndef __goplayutils_h
#define __goplayutils_h

#define iNil 32767 /* a distinguished value like nil */
#define  maxGroup 512
#define  maxSPoint 16
#define tryLimit 300

typedef short intBoard[19][19];  /* these were -2 to maxPoint + 2 */

typedef short boolBoard[19][19];

typedef struct
{
   short px, py;
} point;

typedef struct
{
   point p[401];
   short indx;
} pointList;

typedef struct
{
  point p[maxSPoint+1];
  short indx;
} sPointList;

typedef struct
{
   short indx,
   v[401];
} intList;
   
typedef struct { short w, s, sm; } sgRec;

typedef struct
{
   short groupMark,
         atLevel,
	 isLive,
	 isDead,
	 libC,
	 numEyes,
	 size,
	 lx, ly;
} groupRec;

typedef enum {rem, add, chLib, reMap} playType;

typedef struct { short who, xl, yl, nextGID, sNumber; } remAddRec;
typedef struct { short oldLC, oldLevel; } chLibRec;
typedef struct { short oldGID; } reMapRec;
typedef struct
{
   short gID;
   playType kind;
   union {
      remAddRec rem, add;
      chLibRec chLib;
      reMapRec reMap;
   } uval;
} playRec;

#endif