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#include "font.h"
#include "constants.h"
BFont *FontHandler :: menuSelFont;
BFont *FontHandler :: menuUnSelFont;
BFont *FontHandler :: whiteFont;
BFont *FontHandler :: colouredFont;
BFont *FontHandler :: helpFont;
bool FontHandler :: init()
{
// Load font images
// Convert to fonts
menuSelFont = new BFont( IMAGES_PATH "sel_menu_font.bmp" );
menuUnSelFont = new BFont( IMAGES_PATH "unsel_menu_font.bmp" );
whiteFont = new BFont( IMAGES_PATH "score_font.bmp" );
helpFont = new BFont( IMAGES_PATH "help_font.bmp" );
colouredFont = 0;
// Check if we are installed correctly (we need fonts to function)
if ( menuSelFont == 0 || menuUnSelFont == 0 || whiteFont == 0 || helpFont == 0 )
{
printf( "One or more fonts are not installed correctly\n" );
return false;
}
return true;
}
void FontHandler :: cleanUp()
{
if ( menuSelFont )
delete menuSelFont;
if ( menuUnSelFont )
delete menuUnSelFont;
if ( whiteFont )
delete whiteFont;
if ( helpFont )
delete helpFont;
if ( colouredFont )
delete colouredFont;
}
int FontHandler :: TextWidth( int font, const char *text )
{
return getFont( font )->TextWidth( text );
}
int FontHandler :: FontHeight( int font )
{
return getFont( font )->FontHeight();
}
void FontHandler :: draw( SDL_Surface *screen, int font, const char *text, int x, int y )
{
if ( x == -1 )
getFont( font )->CenteredPutString( screen, y, text );
else
getFont( font )->PutString( screen, x, y, text );
}
void FontHandler :: changeColor( int font, int r, int g, int b )
{
if ( colouredFont )
delete colouredFont;
colouredFont = getFont( font )->SetFontColor( r, g, b );
}
BFont *FontHandler :: getFont( int font )
{
if ( font == FONT_MENU_HIGHLIGHTED )
return menuSelFont;
else if ( font == FONT_MENU_UNHIGHLIGHTED )
return menuUnSelFont;
else if ( font == FONT_COLOURED_TEXT )
return colouredFont;
else if ( font == FONT_HELP_FONT )
return helpFont;
else
return whiteFont;
}
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