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/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "target.h"
#include "codes.h"
#include <qpe/resource.h>
#include <stdlib.h>
Target::Target(QCanvas* canvas)
: QCanvasSprite(0, canvas)
{
mouse = new QCanvasPixmapArray(Resource::findPixmap("snake/mouse"));
setSequence(mouse);
newTarget();
}
void Target::newTarget()
{
static bool first_time = TRUE;
if (first_time) {
first_time = FALSE;
QTime midnight(0, 0, 0);
srand(midnight.secsTo(QTime::currentTime()) );
}
do {
int x = rand() % (canvas()->width()-10);
x = x - (x % 16) + 2;
int y = rand() % (canvas()->height()-10);
y = y - (y % 16) + 2;
move(x, y);
} while (onTop());
show();
}
bool Target::onTop()
{
QCanvasItem* item;
QCanvasItemList l= canvas()->allItems(); //collisions(FALSE);
for (QCanvasItemList::Iterator it=l.begin(); it!=l.end(); ++it) {
item = *it;
if (item != this && item->collidesWith(this)) return true;
}
return false;
}
void Target::done()
{
delete this;
}
int Target::rtti() const
{
return target_rtti;
}
Target::~Target()
{
}
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