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#ifndef SKIN_H
#define SKIN_H
#include <qstring.h>
#include <qimage.h>
#include <qmap.h>
#include "mediawidget.h"
class Skin
{
public:
Skin( const QString &name, const QString &fileNameInfix );
void preload( const MediaWidget::SkinButtonInfo *skinButtonInfo, uint buttonCount );
QImage backgroundImage() const;
QImage buttonUpImage() const;
QImage buttonDownImage() const;
QImage buttonMask( const MediaWidget::SkinButtonInfo *skinButtonInfo, uint buttonCount ) const;
QImage buttonMaskImage( const QString &fileName ) const;
private:
void addButtonToMask( int tag, const QImage &maskImage ) const;
QString m_name;
QString m_fileNameInfix;
QString m_skinPath;
typedef QMap<QString, QImage> ButtonMaskImageMap;
mutable QImage m_backgroundImage;
mutable QImage m_buttonUpImage;
mutable QImage m_buttonDownImage;
mutable QImage m_buttonMask;
mutable ButtonMaskImageMap m_buttonMasks;
Skin( const Skin & );
Skin &operator=( const Skin & );
};
#endif // SKIN_H
/* vim: et sw=4 ts=4
*/
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