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authorcniehaus <cniehaus>2003-08-13 14:53:18 (UTC)
committer cniehaus <cniehaus>2003-08-13 14:53:18 (UTC)
commit1b22b22d6e50b46f3ea04b5a1cfc3dc9bfd8a78a (patch) (side-by-side diff)
tree327c797146d1a23cce2fdf558faa9ccacb9b6cf3
parent6e7dbb9320256c326cd19e7555b4309e71d039e3 (diff)
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well, a lot more is now implemented
Diffstat (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/oyatzee/oyatzee.cpp112
-rw-r--r--noncore/games/oyatzee/oyatzee.h58
2 files changed, 160 insertions, 10 deletions
diff --git a/noncore/games/oyatzee/oyatzee.cpp b/noncore/games/oyatzee/oyatzee.cpp
index 5c4d1f7..6228a8f 100644
--- a/noncore/games/oyatzee/oyatzee.cpp
+++ b/noncore/games/oyatzee/oyatzee.cpp
@@ -37,18 +37,27 @@ OYatzee::OYatzee( QWidget *parent , const char *name, WFlags fl ) : QMainWindow(
QWidget *thing = new QWidget( this );
setCentralWidget( thing );
+
+ setPlayerNumber( 4 );
+ setRoundsNumber( 1 );
+
+ playerList ps;
+ ps.append( new Player( "Carsten" ) );
+ ps.append( new Player( "Julia" ) );
+ ps.append( new Player( "Christine" ) );
+ ps.append( new Player( "Stephan" ) );
+
+ Game *g = new Game( ps );
+
+
QVBoxLayout *vbox = new QVBoxLayout( thing );
- sb = new Scoreboard( thing , "sb" );
+ sb = new Scoreboard( ps, thing , "sb" );
dw = new DiceWidget( thing , "dw" );
+ connect( dw->rollButton, SIGNAL( clicked() ), this , SLOT( slotRollDices() ) );
vbox->addWidget( sb );
vbox->addWidget( dw );
-
- setPlayerNumber( 2 );
- setRoundsNumber( 1 );
-
- connect( dw->rollButton, SIGNAL( clicked() ), this , SLOT( slotRollDices() ) );
}
OYatzee::~OYatzee()
@@ -160,8 +169,6 @@ void OYatzee::detectPosibilities()
void OYatzee::displayPossibilites()
{
- qDebug( "running displayPossibilites(), %d item", posibilities.count() );
-
for ( QValueListInt::Iterator it = posibilities.begin() ; it != posibilities.end(); ++it )
{
qDebug( QString::number( *it ) );
@@ -240,8 +247,36 @@ void OYatzee::slotRollDices()
/*
* Scoreboard
*/
-Scoreboard::Scoreboard( QWidget *parent, const char *name ) : QWidget( parent , name )
+Scoreboard::Scoreboard( playerList ps, QWidget *parent, const char *name ) : QWidget( parent , name )
+{
+ ps_ = ps;
+
+ pb = new Possibilityboard( this , "pb" );
+
+ createResultboards( 4 );
+
+ QHBoxLayout *hbox = new QHBoxLayout( this );
+
+ hbox->addWidget( pb );
+
+ hbox->addSpacing( 25 );
+
+ Resultboard *r = rbList.first();
+
+ for ( ; r != 0 ; r = rbList.next() )
+ {
+ hbox->addWidget( r );
+ }
+}
+
+void Scoreboard::createResultboards(const int num)
{
+ Player *p = ps_.first();
+ for ( int i = 0 ; i < num ; ++i , p = ps_.next() )
+ {
+ QString n = p->playerName;
+ rbList.append( new Resultboard( n , this ) );
+ }
}
void Scoreboard::paintEvent( QPaintEvent * )
@@ -361,3 +396,62 @@ Player::Player( QString name )
playerName = name;
}
+
+/*
+ * Board
+ */
+Board::Board( QWidget *parent , const char* name ) : QWidget ( parent , name )
+{
+}
+
+void Board::paintEvent( QPaintEvent* )
+{
+ QPainter p;
+ p.begin( this );
+
+ p.drawRect( 0,0, this->width() , this->height() );
+}
+
+/*
+ * Resultboard
+ */
+
+Resultboard::Resultboard( QString playerName , QWidget *parent , const char* name ) : Board ( parent , name )
+{
+ pName = playerName;
+}
+
+void Resultboard::paintEvent( QPaintEvent* )
+{
+ QPainter p;
+ p.begin( this );
+
+ p.drawText( 10,10, pName );
+ p.drawRect( 0,0, this->width() , this->height() );
+}
+
+/*
+ * Possibilityboard
+ */
+
+Possibilityboard::Possibilityboard( QWidget *parent , const char* name ) : Board ( parent , name )
+{
+}
+
+void Possibilityboard::paintEvent( QPaintEvent* )
+{
+ QPainter p;
+ p.begin( this );
+
+ p.drawRect( 0,0, this->width() , this->height() );
+}
+
+/*
+ * Game
+ */
+
+Game::Game( playerList pla )
+{
+ players = pla;
+}
+
diff --git a/noncore/games/oyatzee/oyatzee.h b/noncore/games/oyatzee/oyatzee.h
index 65a18fc..dd996ee 100644
--- a/noncore/games/oyatzee/oyatzee.h
+++ b/noncore/games/oyatzee/oyatzee.h
@@ -12,9 +12,13 @@ class Dice;
class Game;
class Scoreboard;
class DiceWidget;
+class Resultboard;
+class Player;
typedef QList<Dice> dicesList;
+typedef QList<Resultboard> resultboardList;
typedef QValueList<int> QValueListInt;
+typedef QList<Player> playerList;
class OYatzee : public QMainWindow {
Q_OBJECT
@@ -54,6 +58,9 @@ class OYatzee : public QMainWindow {
int numOfPlayers;
int numOfRounds;
+ /*
+ * Check what posibilities the player currently has
+ */
void detectPosibilities();
void displayPossibilites();
@@ -94,16 +101,58 @@ class DiceWidget : public QWidget
dicesList diceList;
};
+
+class Board : public QWidget
+{
+ Q_OBJECT
+ public:
+ Board( QWidget *parent = 0, const char* name = 0 );
+
+ protected:
+ virtual void paintEvent( QPaintEvent *e );
+};
+
+class Possibilityboard : public Board
+{
+ Q_OBJECT
+
+ public:
+ Possibilityboard( QWidget *parent = 0, const char* name = 0 );
+
+ protected:
+ virtual void paintEvent( QPaintEvent *e );
+};
+
+class Resultboard : public Board
+{
+ Q_OBJECT
+
+ public:
+ Resultboard( QString playerName , QWidget *parent = 0, const char* name = 0 );
+ QString pName;
+
+ protected:
+ virtual void paintEvent( QPaintEvent *e );
+};
+
+
class Scoreboard : public QWidget
{
Q_OBJECT
public:
- Scoreboard( QWidget *parent = 0, const char* name = 0 );
+ Scoreboard( playerList ps, QWidget *parent = 0, const char* name = 0 );
+
+ Possibilityboard *pb;
+ resultboardList rbList;
+ playerList ps_;
+ void createResultboards(const int);
+
protected:
void paintEvent( QPaintEvent *e );
};
+
class Player
{
public:
@@ -113,4 +162,11 @@ class Player
int totalPoints;
};
+class Game
+{
+ public:
+ Game( playerList pla );
+ playerList players;
+};
+
#endif // WORDGAME_H