author | zecke <zecke> | 2002-10-13 02:22:58 (UTC) |
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committer | zecke <zecke> | 2002-10-13 02:22:58 (UTC) |
commit | d96ce086c617b5b2efc5081cd10a43257a78f488 (patch) (side-by-side diff) | |
tree | 4f6b80b7295127bd82cc5fb8ffd1d532c42a396b /apps/Games/tictac.desktop | |
parent | 2ce86d9be1bbf99092348adf815578b110fe7289 (diff) | |
download | opie-d96ce086c617b5b2efc5081cd10a43257a78f488.zip opie-d96ce086c617b5b2efc5081cd10a43257a78f488.tar.gz opie-d96ce086c617b5b2efc5081cd10a43257a78f488.tar.bz2 |
OPimAccessBackend nothing tried a isDirty()const ... but removed it
ORecordList uidAt(uint index ) added
Speed Improvements at the SQL backend
do not load the list of uids until it's really needed
do not reload the uid list until it's really needed
we got a bitfield m_dirty there...
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