author | alwin <alwin> | 2004-03-02 12:14:15 (UTC) |
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committer | alwin <alwin> | 2004-03-02 12:14:15 (UTC) |
commit | 0d59c780513da78033f4d9040475dee9db0256d4 (patch) (side-by-side diff) | |
tree | 503d320b4aa3daae9982082e7b34e3e2c48bdfb7 /core/settings/citytime | |
parent | a0981652d61776d70f25980f035748b21339e946 (diff) | |
download | opie-0d59c780513da78033f4d9040475dee9db0256d4.zip opie-0d59c780513da78033f4d9040475dee9db0256d4.tar.gz opie-0d59c780513da78033f4d9040475dee9db0256d4.tar.bz2 |
run the optimize_connect script
the whole cvs is tagged with "before_optimize_connect" if there are problems you
can check the diff (but it had compiled and run here)
-rw-r--r-- | core/settings/citytime/citytime.cpp | 4 | ||||
-rw-r--r-- | core/settings/citytime/citytimebase.cpp | 2 | ||||
-rw-r--r-- | core/settings/citytime/zonemap.cpp | 16 |
3 files changed, 11 insertions, 11 deletions
diff --git a/core/settings/citytime/citytime.cpp b/core/settings/citytime/citytime.cpp index e7f0c46..721285d 100644 --- a/core/settings/citytime/citytime.cpp +++ b/core/settings/citytime/citytime.cpp @@ -109,8 +109,8 @@ CityTime::CityTime( QWidget *parent, const char* name, bAdded = true; readInTimes(); changed = FALSE; - QObject::connect( qApp, SIGNAL( clockChanged( bool ) ), - this, SLOT( changeClock( bool ) ) ); + QObject::connect( qApp, SIGNAL( clockChanged(bool) ), + this, SLOT( changeClock(bool) ) ); // now start the timer so we can update the time quickly every second timerEvent( 0 ); } diff --git a/core/settings/citytime/citytimebase.cpp b/core/settings/citytime/citytimebase.cpp index a3483cc..323929b 100644 --- a/core/settings/citytime/citytimebase.cpp +++ b/core/settings/citytime/citytimebase.cpp @@ -230,7 +230,7 @@ CityTimeBase::CityTimeBase( QWidget* parent, const char* name, WFlags ) CityTimeBaseLayout->addWidget( buttonWidget ); // signals and slots connections - connect( frmMap, SIGNAL( signalTz(const QString &, const QString &) ), this, SLOT( slotNewTz(const QString &, const QString &) ) ); + connect( frmMap, SIGNAL( signalTz(const QString&,const QString&) ), this, SLOT( slotNewTz(const QString&,const QString&) ) ); connect( cmdCity1, SIGNAL( toggled(bool) ), cmdCity2, SLOT( setDisabled(bool) ) ); connect( cmdCity1, SIGNAL( toggled(bool) ), cmdCity3, SLOT( setDisabled(bool) ) ); connect( cmdCity1, SIGNAL( toggled(bool) ), cmdCity4, SLOT( setDisabled(bool) ) ); diff --git a/core/settings/citytime/zonemap.cpp b/core/settings/citytime/zonemap.cpp index b83da59..b6843d2 100644 --- a/core/settings/citytime/zonemap.cpp +++ b/core/settings/citytime/zonemap.cpp @@ -187,12 +187,12 @@ ZoneMap::ZoneMap( QWidget *parent, const char* name ) this, SLOT( slotUpdate() ) ); QObject::connect( qApp, SIGNAL( timeChanged() ), this, SLOT( slotUpdate() ) ); - QObject::connect( cmdZoom, SIGNAL( toggled( bool ) ), - this, SLOT( slotZoom( bool ) ) ); - QObject::connect( &norm, SIGNAL( signalNewPoint( const QPoint& ) ), - this, SLOT( slotFindCity( const QPoint& ) ) ); - QObject::connect( qApp, SIGNAL( clockChanged( bool ) ), - this, SLOT( changeClock( bool ) ) ); + QObject::connect( cmdZoom, SIGNAL( toggled(bool) ), + this, SLOT( slotZoom(bool) ) ); + QObject::connect( &norm, SIGNAL( signalNewPoint(const QPoint&) ), + this, SLOT( slotFindCity(const QPoint&) ) ); + QObject::connect( qApp, SIGNAL( clockChanged(bool) ), + this, SLOT( changeClock(bool) ) ); // update the sun's movement every 5 minutes tUpdate->start( 5 * 60 * 1000 ); // May as well read in the timezone information too... @@ -466,7 +466,7 @@ QWidget* ZoneMap::selectionWidget( QWidget *parent) { QListView *continentView = new QListView( hBox ); continentView->addColumn( tr("Continent") ); QWhatsThis::add( continentView, tr("Select a continent/country here, then select a city") ); - connect ( continentView, SIGNAL( clicked ( QListViewItem * ) ), this, SLOT( slotGetCities( QListViewItem * ) ) ); + connect ( continentView, SIGNAL( clicked(QListViewItem*) ), this, SLOT( slotGetCities(QListViewItem*) ) ); QStringList continentList; QListIterator<ZoneField> itZone( zones ); @@ -502,7 +502,7 @@ void ZoneMap::slotGetCities( QListViewItem * contItem) { if ( pZone->country() == contItem->text( 1 ) ) { QListViewItem *item; item = new QListViewItem( cityView, pZone->city() ); - connect ( cityView, SIGNAL( clicked ( QListViewItem* ) ), this, SLOT( slotCitySelected( QListViewItem* ) ) ); + connect ( cityView, SIGNAL( clicked(QListViewItem*) ), this, SLOT( slotCitySelected(QListViewItem*) ) ); } } } |