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authorllornkcor <llornkcor>2002-09-19 15:40:50 (UTC)
committer llornkcor <llornkcor>2002-09-19 15:40:50 (UTC)
commit5c9f3605d3598eb8d5e472f2834c98a9ec8e02d8 (patch) (side-by-side diff)
tree024c7ebb4e24001834a10afb9e29b2f35fbdd220 /docs
parent52fdd5cd164cf12d2a615d24497f8bb78491d0c2 (diff)
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small change, index needs 256
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-rw-r--r--docs/opieplayer2_skins_en.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/opieplayer2_skins_en.txt b/docs/opieplayer2_skins_en.txt
index 49eefa5..52e839a 100644
--- a/docs/opieplayer2_skins_en.txt
+++ b/docs/opieplayer2_skins_en.txt
@@ -14,7 +14,8 @@ The skins work off of an indexed mode black image mask to position where the but
should be. The skin_up and skin_down images show how all the buttons
are to be drawn when pressed and released.
-**** All _mask_ files need to be indexed mode png images with an alpha background ****
+**** All _mask_ files need to be index mode (256) png images with an
+ transparent background ****
You will need _all_ these files:
@@ -45,5 +46,4 @@ skinV_up.png video button skin for when buttons are released (rgb)
You can position the buttons anywhere using the button mask. The skin_up and skin_down images
should correspond to the mask positions, otherwise they wont work.
-Video skins do not have much choice in button location.