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authorllornkcor <llornkcor>2002-09-19 15:40:50 (UTC)
committer llornkcor <llornkcor>2002-09-19 15:40:50 (UTC)
commit5c9f3605d3598eb8d5e472f2834c98a9ec8e02d8 (patch) (unidiff)
tree024c7ebb4e24001834a10afb9e29b2f35fbdd220 /docs
parent52fdd5cd164cf12d2a615d24497f8bb78491d0c2 (diff)
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small change, index needs 256
Diffstat (limited to 'docs') (more/less context) (ignore whitespace changes)
-rw-r--r--docs/opieplayer2_skins_en.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/opieplayer2_skins_en.txt b/docs/opieplayer2_skins_en.txt
index 49eefa5..52e839a 100644
--- a/docs/opieplayer2_skins_en.txt
+++ b/docs/opieplayer2_skins_en.txt
@@ -14,7 +14,8 @@ The skins work off of an indexed mode black image mask to position where the but
14should be. The skin_up and skin_down images show how all the buttons 14should be. The skin_up and skin_down images show how all the buttons
15are to be drawn when pressed and released. 15are to be drawn when pressed and released.
16 16
17**** All _mask_ files need to be indexed mode png images with an alpha background **** 17**** All _mask_ files need to be index mode (256) png images with an
18 transparent background ****
18 19
19You will need _all_ these files: 20You will need _all_ these files:
20 21
@@ -45,5 +46,4 @@ skinV_up.png video button skin for when buttons are released (rgb)
45 46
46You can position the buttons anywhere using the button mask. The skin_up and skin_down images 47You can position the buttons anywhere using the button mask. The skin_up and skin_down images
47should correspond to the mask positions, otherwise they wont work. 48should correspond to the mask positions, otherwise they wont work.
48Video skins do not have much choice in button location.
49 49