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path: root/core/apps/embeddedkonsole/TEmuVt102.cpp
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+/* ------------------------------------------------------------------------- */
+/* */
+/* [TEmuVt102.C] VT102 Terminal Emulation */
+/* */
+/* ------------------------------------------------------------------------- */
+/* */
+/* Copyright (c) 1997,1998 by Lars Doelle <lars.doelle@on-line.de> */
+/* */
+/* This file is part of Konsole - an X terminal for KDE */
+/* */
+/* ------------------------------------------------------------------------- */
+/* */
+/* Ported Konsole to Qt/Embedded */
+/* */
+/* Copyright (C) 2000 by John Ryland <jryland@trolltech.com> */
+/* */
+/* -------------------------------------------------------------------------- */
+
+/*! \class TEmuVt102
+
+ \brief Actual Emulation for Konsole
+
+ \sa TEWidget \sa TEScreen
+*/
+
+#include "TEmuVt102.h"
+#include "TEWidget.h"
+#include "TEScreen.h"
+#include "keytrans.h"
+
+#include <stdio.h>
+#include <unistd.h>
+#include <qkeycode.h>
+#include <qtextcodec.h>
+
+
+/* VT102 Terminal Emulation
+
+ This class puts together the screens, the pty and the widget to a
+ complete terminal emulation. Beside combining it's componentes, it
+ handles the emulations's protocol.
+
+ This module consists of the following sections:
+
+ - Constructor/Destructor
+ - Incoming Bytes Event pipeline
+ - Outgoing Bytes
+ - Mouse Events
+ - Keyboard Events
+ - Modes and Charset State
+ - Diagnostics
+*/
+
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Constructor / Destructor */
+/* */
+/* ------------------------------------------------------------------------- */
+
+/*
+ Nothing really intesting happens here.
+*/
+
+/*!
+*/
+
+TEmuVt102::TEmuVt102(TEWidget* gui) : TEmulation(gui)
+{
+ QObject::connect(gui,SIGNAL(mouseSignal(int,int,int)),
+ this,SLOT(onMouse(int,int,int)));
+ initTokenizer();
+ reset();
+}
+
+/*!
+*/
+
+TEmuVt102::~TEmuVt102()
+{
+}
+
+/*!
+*/
+
+void TEmuVt102::reset()
+{
+ resetToken();
+ resetModes();
+ resetCharset(0); screen[0]->reset();
+ resetCharset(1); screen[0]->reset();
+ setCodec(0);
+ setKeytrans("linux.keytab");
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Processing the incoming byte stream */
+/* */
+/* ------------------------------------------------------------------------- */
+
+/* Incoming Bytes Event pipeline
+
+ This section deals with decoding the incoming character stream.
+ Decoding means here, that the stream is first seperated into `tokens'
+ which are then mapped to a `meaning' provided as operations by the
+ `TEScreen' class or by the emulation class itself.
+
+ The pipeline proceeds as follows:
+
+ - Tokenizing the ESC codes (onRcvChar)
+ - VT100 code page translation of plain characters (applyCharset)
+ - Interpretation of ESC codes (tau)
+
+ The escape codes and their meaning are described in the
+ technical reference of this program.
+*/
+
+// Tokens ------------------------------------------------------------------ --
+
+/*
+ Since the tokens are the central notion if this section, we've put them
+ in front. They provide the syntactical elements used to represent the
+ terminals operations as byte sequences.
+
+ They are encodes here into a single machine word, so that we can later
+ switch over them easily. Depending on the token itself, additional
+ argument variables are filled with parameter values.
+
+ The tokens are defined below:
+
+ - CHR - Printable characters (32..255 but DEL (=127))
+ - CTL - Control characters (0..31 but ESC (= 27), DEL)
+ - ESC - Escape codes of the form <ESC><CHR but `[]()+*#'>
+ - ESC_DE - Escape codes of the form <ESC><any of `()+*#%'> C
+ - CSI_PN - Escape codes of the form <ESC>'[' {Pn} ';' {Pn} C
+ - CSI_PS - Escape codes of the form <ESC>'[' {Pn} ';' ... C
+ - CSI_PR - Escape codes of the form <ESC>'[' '?' {Pn} ';' ... C
+ - VT52 - VT52 escape codes
+ - <ESC><Chr>
+ - <ESC>'Y'{Pc}{Pc}
+ - XTE_HA - Xterm hacks <ESC>`]' {Pn} `;' {Text} <BEL>
+ note that this is handled differently
+
+ The last two forms allow list of arguments. Since the elements of
+ the lists are treated individually the same way, they are passed
+ as individual tokens to the interpretation. Further, because the
+ meaning of the parameters are names (althought represented as numbers),
+ they are includes within the token ('N').
+
+*/
+
+#define TY_CONSTR(T,A,N) ( ((((int)N) & 0xffff) << 16) | ((((int)A) & 0xff) << 8) | (((int)T) & 0xff) )
+
+#define TY_CHR___( ) TY_CONSTR(0,0,0)
+#define TY_CTL___(A ) TY_CONSTR(1,A,0)
+#define TY_ESC___(A ) TY_CONSTR(2,A,0)
+#define TY_ESC_CS(A,B) TY_CONSTR(3,A,B)
+#define TY_ESC_DE(A ) TY_CONSTR(4,A,0)
+#define TY_CSI_PS(A,N) TY_CONSTR(5,A,N)
+#define TY_CSI_PN(A ) TY_CONSTR(6,A,0)
+#define TY_CSI_PR(A,N) TY_CONSTR(7,A,N)
+
+#define TY_VT52__(A ) TY_CONSTR(8,A,0)
+
+// Tokenizer --------------------------------------------------------------- --
+
+/* The tokenizers state
+
+ The state is represented by the buffer (pbuf, ppos),
+ and accompanied by decoded arguments kept in (argv,argc).
+ Note that they are kept internal in the tokenizer.
+*/
+
+void TEmuVt102::resetToken()
+{
+ ppos = 0; argc = 0; argv[0] = 0; argv[1] = 0;
+}
+
+void TEmuVt102::addDigit(int dig)
+{
+ argv[argc] = 10*argv[argc] + dig;
+}
+
+void TEmuVt102::addArgument()
+{
+ argc = QMIN(argc+1,MAXARGS-1);
+ argv[argc] = 0;
+}
+
+void TEmuVt102::pushToToken(int cc)
+{
+ pbuf[ppos] = cc;
+ ppos = QMIN(ppos+1,MAXPBUF-1);
+}
+
+// Character Classes used while decoding
+
+#define CTL 1
+#define CHR 2
+#define CPN 4
+#define DIG 8
+#define SCS 16
+#define GRP 32
+
+void TEmuVt102::initTokenizer()
+{ int i; UINT8* s;
+ for(i = 0; i < 256; i++) tbl[ i] = 0;
+ for(i = 0; i < 32; i++) tbl[ i] |= CTL;
+ for(i = 32; i < 256; i++) tbl[ i] |= CHR;
+ for(s = (UINT8*)"@ABCDGHLMPXcdfry"; *s; s++) tbl[*s] |= CPN;
+ for(s = (UINT8*)"0123456789" ; *s; s++) tbl[*s] |= DIG;
+ for(s = (UINT8*)"()+*%" ; *s; s++) tbl[*s] |= SCS;
+ for(s = (UINT8*)"()+*#[]%" ; *s; s++) tbl[*s] |= GRP;
+ resetToken();
+}
+
+/* Ok, here comes the nasty part of the decoder.
+
+ Instead of keeping an explicit state, we deduce it from the
+ token scanned so far. It is then immediately combined with
+ the current character to form a scanning decision.
+
+ This is done by the following defines.
+
+ - P is the length of the token scanned so far.
+ - L (often P-1) is the position on which contents we base a decision.
+ - C is a character or a group of characters (taken from 'tbl').
+
+ Note that they need to applied in proper order.
+*/
+
+#define lec(P,L,C) (p == (P) && s[(L)] == (C))
+#define lun( ) (p == 1 && cc >= 32 )
+#define les(P,L,C) (p == (P) && s[L] < 256 && (tbl[s[(L)]] & (C)) == (C))
+#define eec(C) (p >= 3 && cc == (C))
+#define ees(C) (p >= 3 && cc < 256 && (tbl[ cc ] & (C)) == (C))
+#define eps(C) (p >= 3 && s[2] != '?' && cc < 256 && (tbl[ cc ] & (C)) == (C))
+#define epp( ) (p >= 3 && s[2] == '?' )
+#define egt( ) (p == 3 && s[2] == '>' )
+#define Xpe (ppos>=2 && pbuf[1] == ']' )
+#define Xte (Xpe && cc == 7 )
+#define ces(C) ( cc < 256 && (tbl[ cc ] & (C)) == (C) && !Xte)
+
+#define ESC 27
+#define CNTL(c) ((c)-'@')
+
+// process an incoming unicode character
+
+void TEmuVt102::onRcvChar(int cc)
+{ int i;
+
+ if (cc == 127) return; //VT100: ignore.
+
+ if (ces( CTL))
+ { // DEC HACK ALERT! Control Characters are allowed *within* esc sequences in VT100
+ // This means, they do neither a resetToken nor a pushToToken. Some of them, do
+ // of course. Guess this originates from a weakly layered handling of the X-on
+ // X-off protocol, which comes really below this level.
+ if (cc == CNTL('X') || cc == CNTL('Z') || cc == ESC) resetToken(); //VT100: CAN or SUB
+ if (cc != ESC) { tau( TY_CTL___(cc+'@' ), 0, 0); return; }
+ }
+
+ pushToToken(cc); // advance the state
+
+ int* s = pbuf;
+ int p = ppos;
+
+ if (getMode(MODE_Ansi)) // decide on proper action
+ {
+ if (lec(1,0,ESC)) { return; }
+ if (les(2,1,GRP)) { return; }
+ if (Xte ) { XtermHack(); resetToken(); return; }
+ if (Xpe ) { return; }
+ if (lec(3,2,'?')) { return; }
+ if (lec(3,2,'>')) { return; }
+ if (lun( )) { tau( TY_CHR___(), applyCharset(cc), 0); resetToken(); return; }
+ if (lec(2,0,ESC)) { tau( TY_ESC___(s[1]), 0, 0); resetToken(); return; }
+ if (les(3,1,SCS)) { tau( TY_ESC_CS(s[1],s[2]), 0, 0); resetToken(); return; }
+ if (lec(3,1,'#')) { tau( TY_ESC_DE(s[2]), 0, 0); resetToken(); return; }
+// if (egt( )) { tau( TY_CSI_PG(cc ), '>', 0); resetToken(); return; }
+ if (eps( CPN)) { tau( TY_CSI_PN(cc), argv[0],argv[1]); resetToken(); return; }
+ if (ees( DIG)) { addDigit(cc-'0'); return; }
+ if (eec( ';')) { addArgument(); return; }
+ for (i=0;i<=argc;i++)
+ if (epp( )) tau( TY_CSI_PR(cc,argv[i]), 0, 0); else
+ tau( TY_CSI_PS(cc,argv[i]), 0, 0);
+ resetToken();
+ }
+ else // mode VT52
+ {
+ if (lec(1,0,ESC)) return;
+ if (les(1,0,CHR)) { tau( TY_CHR___( ), s[0], 0); resetToken(); return; }
+ if (lec(2,1,'Y')) return;
+ if (lec(3,1,'Y')) return;
+ if (p < 4) { tau( TY_VT52__(s[1] ), 0, 0); resetToken(); return; }
+ tau( TY_VT52__(s[1] ), s[2],s[3]); resetToken(); return;
+ }
+}
+
+void TEmuVt102::XtermHack()
+{ int i,arg = 0;
+ for (i = 2; i < ppos && '0'<=pbuf[i] && pbuf[i]<'9' ; i++)
+ arg = 10*arg + (pbuf[i]-'0');
+ if (pbuf[i] != ';') { ReportErrorToken(); return; }
+ QChar *str = new QChar[ppos-i-2];
+ for (int j = 0; j < ppos-i-2; j++) str[j] = pbuf[i+1+j];
+ QString unistr(str,ppos-i-2);
+ // arg == 1 doesn't change the title. In XTerm it only changes the icon name
+ // (btw: arg=0 changes title and icon, arg=1 only icon, arg=2 only title
+ if (arg == 0 || arg == 2) emit changeTitle(arg,unistr);
+ delete [] str;
+}
+
+// Interpreting Codes ---------------------------------------------------------
+
+/*
+ Now that the incoming character stream is properly tokenized,
+ meaning is assigned to them. These are either operations of
+ the current screen, or of the emulation class itself.
+
+ The token to be interpreteted comes in as a machine word
+ possibly accompanied by two parameters.
+
+ Likewise, the operations assigned to, come with up to two
+ arguments. One could consider to make up a proper table
+ from the function below.
+
+ The technical reference manual provides more informations
+ about this mapping.
+*/
+
+void TEmuVt102::tau( int token, int p, int q )
+{
+//scan_buffer_report();
+//if (token == TY_CHR___()) printf("%c",p); else
+//printf("tau(%d,%d,%d, %d,%d)\n",(token>>0)&0xff,(token>>8)&0xff,(token>>16)&0xffff,p,q);
+ switch (token)
+ {
+
+ case TY_CHR___( ) : scr->ShowCharacter (p ); break; //UTF16
+
+ // 127 DEL : ignored on input
+
+ case TY_CTL___('@' ) : /* NUL: ignored */ break;
+ case TY_CTL___('A' ) : /* SOH: ignored */ break;
+ case TY_CTL___('B' ) : /* STX: ignored */ break;
+ case TY_CTL___('C' ) : /* ETX: ignored */ break;
+ case TY_CTL___('D' ) : /* EOT: ignored */ break;
+ case TY_CTL___('E' ) : reportAnswerBack ( ); break; //VT100
+ case TY_CTL___('F' ) : /* ACK: ignored */ break;
+ case TY_CTL___('G' ) : gui->Bell ( ); break; //VT100
+ case TY_CTL___('H' ) : scr->BackSpace ( ); break; //VT100
+ case TY_CTL___('I' ) : scr->Tabulate ( ); break; //VT100
+ case TY_CTL___('J' ) : scr->NewLine ( ); break; //VT100
+ case TY_CTL___('K' ) : scr->NewLine ( ); break; //VT100
+ case TY_CTL___('L' ) : scr->NewLine ( ); break; //VT100
+ case TY_CTL___('M' ) : scr->Return ( ); break; //VT100
+
+ case TY_CTL___('N' ) : useCharset ( 1); break; //VT100
+ case TY_CTL___('O' ) : useCharset ( 0); break; //VT100
+
+ case TY_CTL___('P' ) : /* DLE: ignored */ break;
+ case TY_CTL___('Q' ) : /* DC1: XON continue */ break; //VT100
+ case TY_CTL___('R' ) : /* DC2: ignored */ break;
+ case TY_CTL___('S' ) : /* DC3: XOFF halt */ break; //VT100
+ case TY_CTL___('T' ) : /* DC4: ignored */ break;
+ case TY_CTL___('U' ) : /* NAK: ignored */ break;
+ case TY_CTL___('V' ) : /* SYN: ignored */ break;
+ case TY_CTL___('W' ) : /* ETB: ignored */ break;
+ case TY_CTL___('X' ) : scr->ShowCharacter ( 0x2592); break; //VT100
+ case TY_CTL___('Y' ) : /* EM : ignored */ break;
+ case TY_CTL___('Z' ) : scr->ShowCharacter ( 0x2592); break; //VT100
+ case TY_CTL___('[' ) : /* ESC: cannot be seen here. */ break;
+ case TY_CTL___('\\' ) : /* FS : ignored */ break;
+ case TY_CTL___(']' ) : /* GS : ignored */ break;
+ case TY_CTL___('^' ) : /* RS : ignored */ break;
+ case TY_CTL___('_' ) : /* US : ignored */ break;
+
+ case TY_ESC___('D' ) : scr->index ( ); break; //VT100
+ case TY_ESC___('E' ) : scr->NextLine ( ); break; //VT100
+ case TY_ESC___('H' ) : scr->changeTabStop (TRUE ); break; //VT100
+ case TY_ESC___('M' ) : scr->reverseIndex ( ); break; //VT100
+ case TY_ESC___('Z' ) : reportTerminalType ( ); break;
+ case TY_ESC___('c' ) : reset ( ); break;
+
+ case TY_ESC___('n' ) : useCharset ( 2); break;
+ case TY_ESC___('o' ) : useCharset ( 3); break;
+ case TY_ESC___('7' ) : saveCursor ( ); break;
+ case TY_ESC___('8' ) : restoreCursor ( ); break;
+
+ case TY_ESC___('=' ) : setMode (MODE_AppKeyPad); break;
+ case TY_ESC___('>' ) : resetMode (MODE_AppKeyPad); break;
+ case TY_ESC___('<' ) : setMode (MODE_Ansi ); break; //VT100
+
+ case TY_ESC_CS('(', '0') : setCharset (0, '0'); break; //VT100
+ case TY_ESC_CS('(', 'A') : setCharset (0, 'A'); break; //VT100
+ case TY_ESC_CS('(', 'B') : setCharset (0, 'B'); break; //VT100
+
+ case TY_ESC_CS(')', '0') : setCharset (1, '0'); break; //VT100
+ case TY_ESC_CS(')', 'A') : setCharset (1, 'A'); break; //VT100
+ case TY_ESC_CS(')', 'B') : setCharset (1, 'B'); break; //VT100
+
+ case TY_ESC_CS('*', '0') : setCharset (2, '0'); break; //VT100
+ case TY_ESC_CS('*', 'A') : setCharset (2, 'A'); break; //VT100
+ case TY_ESC_CS('*', 'B') : setCharset (2, 'B'); break; //VT100
+
+ case TY_ESC_CS('+', '0') : setCharset (3, '0'); break; //VT100
+ case TY_ESC_CS('+', 'A') : setCharset (3, 'A'); break; //VT100
+ case TY_ESC_CS('+', 'B') : setCharset (3, 'B'); break; //VT100
+
+ case TY_ESC_CS('%', 'G') : setCodec (1 ); break; //LINUX
+ case TY_ESC_CS('%', '@') : setCodec (0 ); break; //LINUX
+
+ case TY_ESC_DE('3' ) : /* IGNORED: double high, top half */ break;
+ case TY_ESC_DE('4' ) : /* IGNORED: double high, bottom half */ break;
+ case TY_ESC_DE('5' ) : /* IGNORED: single width, single high*/ break;
+ case TY_ESC_DE('6' ) : /* IGNORED: double width, single high*/ break;
+ case TY_ESC_DE('8' ) : scr->helpAlign ( ); break;
+
+ case TY_CSI_PS('K', 0) : scr->clearToEndOfLine ( ); break;
+ case TY_CSI_PS('K', 1) : scr->clearToBeginOfLine ( ); break;
+ case TY_CSI_PS('K', 2) : scr->clearEntireLine ( ); break;
+ case TY_CSI_PS('J', 0) : scr->clearToEndOfScreen ( ); break;
+ case TY_CSI_PS('J', 1) : scr->clearToBeginOfScreen ( ); break;
+ case TY_CSI_PS('J', 2) : scr->clearEntireScreen ( ); break;
+ case TY_CSI_PS('g', 0) : scr->changeTabStop (FALSE ); break; //VT100
+ case TY_CSI_PS('g', 3) : scr->clearTabStops ( ); break; //VT100
+ case TY_CSI_PS('h', 4) : scr-> setMode (MODE_Insert ); break;
+ case TY_CSI_PS('h', 20) : setMode (MODE_NewLine ); break;
+ case TY_CSI_PS('i', 0) : /* IGNORE: attached printer */ break; //VT100
+ case TY_CSI_PS('l', 4) : scr-> resetMode (MODE_Insert ); break;
+ case TY_CSI_PS('l', 20) : resetMode (MODE_NewLine ); break;
+
+ case TY_CSI_PS('m', 0) : scr->setDefaultRendition ( ); break;
+ case TY_CSI_PS('m', 1) : scr-> setRendition (RE_BOLD ); break; //VT100
+ case TY_CSI_PS('m', 4) : scr-> setRendition (RE_UNDERLINE); break; //VT100
+ case TY_CSI_PS('m', 5) : scr-> setRendition (RE_BLINK ); break; //VT100
+ case TY_CSI_PS('m', 7) : scr-> setRendition (RE_REVERSE ); break;
+ case TY_CSI_PS('m', 10) : /* IGNORED: mapping related */ break; //LINUX
+ case TY_CSI_PS('m', 11) : /* IGNORED: mapping related */ break; //LINUX
+ case TY_CSI_PS('m', 12) : /* IGNORED: mapping related */ break; //LINUX
+ case TY_CSI_PS('m', 22) : scr->resetRendition (RE_BOLD ); break;
+ case TY_CSI_PS('m', 24) : scr->resetRendition (RE_UNDERLINE); break;
+ case TY_CSI_PS('m', 25) : scr->resetRendition (RE_BLINK ); break;
+ case TY_CSI_PS('m', 27) : scr->resetRendition (RE_REVERSE ); break;
+
+ case TY_CSI_PS('m', 30) : scr->setForeColor ( 0); break;
+ case TY_CSI_PS('m', 31) : scr->setForeColor ( 1); break;
+ case TY_CSI_PS('m', 32) : scr->setForeColor ( 2); break;
+ case TY_CSI_PS('m', 33) : scr->setForeColor ( 3); break;
+ case TY_CSI_PS('m', 34) : scr->setForeColor ( 4); break;
+ case TY_CSI_PS('m', 35) : scr->setForeColor ( 5); break;
+ case TY_CSI_PS('m', 36) : scr->setForeColor ( 6); break;
+ case TY_CSI_PS('m', 37) : scr->setForeColor ( 7); break;
+ case TY_CSI_PS('m', 39) : scr->setForeColorToDefault( ); break;
+
+ case TY_CSI_PS('m', 40) : scr->setBackColor ( 0); break;
+ case TY_CSI_PS('m', 41) : scr->setBackColor ( 1); break;
+ case TY_CSI_PS('m', 42) : scr->setBackColor ( 2); break;
+ case TY_CSI_PS('m', 43) : scr->setBackColor ( 3); break;
+ case TY_CSI_PS('m', 44) : scr->setBackColor ( 4); break;
+ case TY_CSI_PS('m', 45) : scr->setBackColor ( 5); break;
+ case TY_CSI_PS('m', 46) : scr->setBackColor ( 6); break;
+ case TY_CSI_PS('m', 47) : scr->setBackColor ( 7); break;
+ case TY_CSI_PS('m', 49) : scr->setBackColorToDefault( ); break;
+
+ case TY_CSI_PS('m', 90) : scr->setForeColor ( 8); break;
+ case TY_CSI_PS('m', 91) : scr->setForeColor ( 9); break;
+ case TY_CSI_PS('m', 92) : scr->setForeColor ( 10); break;
+ case TY_CSI_PS('m', 93) : scr->setForeColor ( 11); break;
+ case TY_CSI_PS('m', 94) : scr->setForeColor ( 12); break;
+ case TY_CSI_PS('m', 95) : scr->setForeColor ( 13); break;
+ case TY_CSI_PS('m', 96) : scr->setForeColor ( 14); break;
+ case TY_CSI_PS('m', 97) : scr->setForeColor ( 15); break;
+
+ case TY_CSI_PS('m', 100) : scr->setBackColor ( 8); break;
+ case TY_CSI_PS('m', 101) : scr->setBackColor ( 9); break;
+ case TY_CSI_PS('m', 102) : scr->setBackColor ( 10); break;
+ case TY_CSI_PS('m', 103) : scr->setBackColor ( 11); break;
+ case TY_CSI_PS('m', 104) : scr->setBackColor ( 12); break;
+ case TY_CSI_PS('m', 105) : scr->setBackColor ( 13); break;
+ case TY_CSI_PS('m', 106) : scr->setBackColor ( 14); break;
+ case TY_CSI_PS('m', 107) : scr->setBackColor ( 15); break;
+
+ case TY_CSI_PS('n', 5) : reportStatus ( ); break;
+ case TY_CSI_PS('n', 6) : reportCursorPosition ( ); break;
+ case TY_CSI_PS('q', 0) : /* IGNORED: LEDs off */ break; //VT100
+ case TY_CSI_PS('q', 1) : /* IGNORED: LED1 on */ break; //VT100
+ case TY_CSI_PS('q', 2) : /* IGNORED: LED2 on */ break; //VT100
+ case TY_CSI_PS('q', 3) : /* IGNORED: LED3 on */ break; //VT100
+ case TY_CSI_PS('q', 4) : /* IGNORED: LED4 on */ break; //VT100
+ case TY_CSI_PS('x', 0) : reportTerminalParms ( 2); break; //VT100
+ case TY_CSI_PS('x', 1) : reportTerminalParms ( 3); break; //VT100
+
+ case TY_CSI_PN('@' ) : scr->insertChars (p ); break;
+ case TY_CSI_PN('A' ) : scr->cursorUp (p ); break; //VT100
+ case TY_CSI_PN('B' ) : scr->cursorDown (p ); break; //VT100
+ case TY_CSI_PN('C' ) : scr->cursorRight (p ); break; //VT100
+ case TY_CSI_PN('D' ) : scr->cursorLeft (p ); break; //VT100
+ case TY_CSI_PN('G' ) : scr->setCursorX (p ); break; //LINUX
+ case TY_CSI_PN('H' ) : scr->setCursorYX (p, q); break; //VT100
+ case TY_CSI_PN('L' ) : scr->insertLines (p ); break;
+ case TY_CSI_PN('M' ) : scr->deleteLines (p ); break;
+ case TY_CSI_PN('P' ) : scr->deleteChars (p ); break;
+ case TY_CSI_PN('X' ) : scr->eraseChars (p ); break;
+ case TY_CSI_PN('c' ) : reportTerminalType ( ); break; //VT100
+ case TY_CSI_PN('d' ) : scr->setCursorY (p ); break; //LINUX
+ case TY_CSI_PN('f' ) : scr->setCursorYX (p, q); break; //VT100
+ case TY_CSI_PN('r' ) : scr->setMargins (p, q); break; //VT100
+ case TY_CSI_PN('y' ) : /* IGNORED: Confidence test */ break; //VT100
+
+ case TY_CSI_PR('h', 1) : setMode (MODE_AppCuKeys); break; //VT100
+ case TY_CSI_PR('l', 1) : resetMode (MODE_AppCuKeys); break; //VT100
+ case TY_CSI_PR('s', 1) : saveMode (MODE_AppCuKeys); break; //FIXME
+ case TY_CSI_PR('r', 1) : restoreMode (MODE_AppCuKeys); break; //FIXME
+
+ case TY_CSI_PR('l', 2) : resetMode (MODE_Ansi ); break; //VT100
+
+ case TY_CSI_PR('h', 3) : setColumns ( 132); break; //VT100
+ case TY_CSI_PR('l', 3) : setColumns ( 80); break; //VT100
+
+ case TY_CSI_PR('h', 4) : /* IGNORED: soft scrolling */ break; //VT100
+ case TY_CSI_PR('l', 4) : /* IGNORED: soft scrolling */ break; //VT100
+
+ case TY_CSI_PR('h', 5) : scr-> setMode (MODE_Screen ); break; //VT100
+ case TY_CSI_PR('l', 5) : scr-> resetMode (MODE_Screen ); break; //VT100
+
+ case TY_CSI_PR('h', 6) : scr-> setMode (MODE_Origin ); break; //VT100
+ case TY_CSI_PR('l', 6) : scr-> resetMode (MODE_Origin ); break; //VT100
+ case TY_CSI_PR('s', 6) : scr-> saveMode (MODE_Origin ); break; //FIXME
+ case TY_CSI_PR('r', 6) : scr->restoreMode (MODE_Origin ); break; //FIXME
+
+ case TY_CSI_PR('h', 7) : scr-> setMode (MODE_Wrap ); break; //VT100
+ case TY_CSI_PR('l', 7) : scr-> resetMode (MODE_Wrap ); break; //VT100
+ case TY_CSI_PR('s', 7) : scr-> saveMode (MODE_Wrap ); break; //FIXME
+ case TY_CSI_PR('r', 7) : scr->restoreMode (MODE_Wrap ); break; //FIXME
+
+ case TY_CSI_PR('h', 8) : /* IGNORED: autorepeat on */ break; //VT100
+ case TY_CSI_PR('l', 8) : /* IGNORED: autorepeat off */ break; //VT100
+
+ case TY_CSI_PR('h', 9) : /* IGNORED: interlace */ break; //VT100
+ case TY_CSI_PR('l', 9) : /* IGNORED: interlace */ break; //VT100
+
+ case TY_CSI_PR('h', 25) : setMode (MODE_Cursor ); break; //VT100
+ case TY_CSI_PR('l', 25) : resetMode (MODE_Cursor ); break; //VT100
+
+ case TY_CSI_PR('h', 41) : /* IGNORED: obsolete more(1) fix */ break; //XTERM
+ case TY_CSI_PR('l', 41) : /* IGNORED: obsolete more(1) fix */ break; //XTERM
+ case TY_CSI_PR('s', 41) : /* IGNORED: obsolete more(1) fix */ break; //XTERM
+ case TY_CSI_PR('r', 41) : /* IGNORED: obsolete more(1) fix */ break; //XTERM
+
+ case TY_CSI_PR('h', 47) : setMode (MODE_AppScreen); break; //VT100
+ case TY_CSI_PR('l', 47) : resetMode (MODE_AppScreen); break; //VT100
+
+ case TY_CSI_PR('h', 1000) : setMode (MODE_Mouse1000); break; //XTERM
+ case TY_CSI_PR('l', 1000) : resetMode (MODE_Mouse1000); break; //XTERM
+ case TY_CSI_PR('s', 1000) : saveMode (MODE_Mouse1000); break; //XTERM
+ case TY_CSI_PR('r', 1000) : restoreMode (MODE_Mouse1000); break; //XTERM
+
+ case TY_CSI_PR('h', 1001) : /* IGNORED: hilite mouse tracking */ break; //XTERM
+ case TY_CSI_PR('l', 1001) : /* IGNORED: hilite mouse tracking */ break; //XTERM
+ case TY_CSI_PR('s', 1001) : /* IGNORED: hilite mouse tracking */ break; //XTERM
+ case TY_CSI_PR('r', 1001) : /* IGNORED: hilite mouse tracking */ break; //XTERM
+
+ case TY_CSI_PR('h', 1047) : setMode (MODE_AppScreen); break; //XTERM
+ case TY_CSI_PR('l', 1047) : resetMode (MODE_AppScreen); break; //XTERM
+
+ //FIXME: Unitoken: save translations
+ case TY_CSI_PR('h', 1048) : saveCursor ( ); break; //XTERM
+ case TY_CSI_PR('l', 1048) : restoreCursor ( ); break; //XTERM
+
+ //FIXME: every once new sequences like this pop up in xterm.
+ // Here's a guess of what they could mean.
+ case TY_CSI_PR('h', 1049) : setMode (MODE_AppScreen); break; //XTERM
+ case TY_CSI_PR('l', 1049) : resetMode (MODE_AppScreen); break; //XTERM
+
+ //FIXME: when changing between vt52 and ansi mode evtl do some resetting.
+ case TY_VT52__('A' ) : scr->cursorUp ( 1); break; //VT52
+ case TY_VT52__('B' ) : scr->cursorDown ( 1); break; //VT52
+ case TY_VT52__('C' ) : scr->cursorRight ( 1); break; //VT52
+ case TY_VT52__('D' ) : scr->cursorLeft ( 1); break; //VT52
+
+ case TY_VT52__('F' ) : setAndUseCharset (0, '0'); break; //VT52
+ case TY_VT52__('G' ) : setAndUseCharset (0, 'B'); break; //VT52
+
+ case TY_VT52__('H' ) : scr->setCursorYX (1,1 ); break; //VT52
+ case TY_VT52__('I' ) : scr->reverseIndex ( ); break; //VT52
+ case TY_VT52__('J' ) : scr->clearToEndOfScreen ( ); break; //VT52
+ case TY_VT52__('K' ) : scr->clearToEndOfLine ( ); break; //VT52
+ case TY_VT52__('Y' ) : scr->setCursorYX (p-31,q-31 ); break; //VT52
+ case TY_VT52__('Z' ) : reportTerminalType ( ); break; //VT52
+ case TY_VT52__('<' ) : setMode (MODE_Ansi ); break; //VT52
+ case TY_VT52__('=' ) : setMode (MODE_AppKeyPad); break; //VT52
+ case TY_VT52__('>' ) : resetMode (MODE_AppKeyPad); break; //VT52
+
+ default : ReportErrorToken(); break;
+ };
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Terminal to Host protocol */
+/* */
+/* ------------------------------------------------------------------------- */
+
+/*
+ Outgoing bytes originate from several sources:
+
+ - Replies to Enquieries.
+ - Mouse Events
+ - Keyboard Events
+*/
+
+/*!
+*/
+
+void TEmuVt102::sendString(const char* s)
+{
+ emit sndBlock(s,strlen(s));
+}
+
+// Replies ----------------------------------------------------------------- --
+
+// This section copes with replies send as response to an enquiery control code.
+
+/*!
+*/
+
+void TEmuVt102::reportCursorPosition()
+{ char tmp[20];
+ sprintf(tmp,"\033[%d;%dR",scr->getCursorY()+1,scr->getCursorX()+1);
+ sendString(tmp);
+}
+
+/*
+ What follows here is rather obsolete and faked stuff.
+ The correspondent enquieries are neverthenless issued.
+*/
+
+/*!
+*/
+
+void TEmuVt102::reportTerminalType()
+{
+//FIXME: should change?
+ if (getMode(MODE_Ansi))
+// sendString("\033[?1;2c"); // I'm a VT100 with AP0 //FIXME: send only in response to ^[[0c
+ sendString("\033[>0;115;0c"); // I'm a VT220 //FIXME: send only in response to ^[[>c
+ else
+ sendString("\033/Z"); // I'm a VT52
+}
+
+void TEmuVt102::reportTerminalParms(int p)
+// DECREPTPARM
+{ char tmp[100];
+ sprintf(tmp,"\033[%d;1;1;112;112;1;0x",p); // not really true.
+ sendString(tmp);
+}
+
+/*!
+*/
+
+void TEmuVt102::reportStatus()
+{
+ sendString("\033[0n"); //VT100. Device status report. 0 = Ready.
+}
+
+/*!
+*/
+
+#define ANSWER_BACK "" // This is really obsolete VT100 stuff.
+
+void TEmuVt102::reportAnswerBack()
+{
+ sendString(ANSWER_BACK);
+}
+
+// Mouse Handling ---------------------------------------------------------- --
+
+/*!
+ Mouse clicks are possibly reported to the client
+ application if it has issued interest in them.
+ They are normally consumed by the widget for copy
+ and paste, but may be propagated from the widget
+ when gui->setMouseMarks is set via setMode(MODE_Mouse1000).
+
+ `x',`y' are 1-based.
+ `ev' (event) indicates the button pressed (0-2)
+ or a general mouse release (3).
+*/
+
+void TEmuVt102::onMouse( int cb, int cx, int cy )
+{ char tmp[20];
+ if (!connected) return;
+ sprintf(tmp,"\033[M%c%c%c",cb+040,cx+040,cy+040);
+ sendString(tmp);
+}
+
+// Keyboard Handling ------------------------------------------------------- --
+
+#define encodeMode(M,B) BITS(B,getMode(M))
+#define encodeStat(M,B) BITS(B,((ev->state() & (M)) == (M)))
+
+/*
+ Keyboard event handling has been simplified somewhat by pushing
+ the complications towards a configuration file [see KeyTrans class].
+*/
+
+void TEmuVt102::onKeyPress( QKeyEvent* ev )
+{
+ if (!connected) return; // someone else gets the keys
+
+//printf("State/Key: 0x%04x 0x%04x (%d,%d)\n",ev->state(),ev->key(),ev->text().length(),ev->text().length()?ev->text().ascii()[0]:0);
+
+ // revert to non-history when typing
+ if (scr->getHistCursor() != scr->getHistLines());
+ scr->setHistCursor(scr->getHistLines());
+
+ // lookup in keyboard translation table ...
+ int cmd; const char* txt; int len;
+ if (keytrans->findEntry(ev->key(), encodeMode(MODE_NewLine , BITS_NewLine ) + // OLD,
+ encodeMode(MODE_Ansi , BITS_Ansi ) + // OBSOLETE,
+ encodeMode(MODE_AppCuKeys, BITS_AppCuKeys ) + // VT100 stuff
+ encodeStat(ControlButton , BITS_Control ) +
+ encodeStat(ShiftButton , BITS_Shift ) +
+ encodeStat(AltButton , BITS_Alt ),
+ &cmd, &txt, &len ))
+//printf("cmd: %d, %s, %d\n",cmd,txt,len);
+ switch(cmd) // ... and execute if found.
+ {
+ case CMD_emitSelection : gui->emitSelection(); return;
+ case CMD_scrollPageUp : gui->doScroll(-gui->Lines()/2); return;
+ case CMD_scrollPageDown : gui->doScroll(+gui->Lines()/2); return;
+ case CMD_scrollLineUp : gui->doScroll(-1 ); return;
+ case CMD_scrollLineDown : gui->doScroll(+1 ); return;
+ case CMD_send : emit sndBlock(txt,len); return;
+ case CMD_prevSession : emit prevSession(); return;
+ case CMD_nextSession : emit nextSession(); return;
+ }
+
+ // fall back handling
+ if (!ev->text().isEmpty())
+ {
+ if (ev->state() & AltButton) sendString("\033"); // ESC, this is the ALT prefix
+ QCString s = codec->fromUnicode(ev->text()); // encode for application
+ emit sndBlock(s.data(),s.length()); // we may well have s.length() > 1
+ return;
+ }
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* VT100 Charsets */
+/* */
+/* ------------------------------------------------------------------------- */
+
+// Character Set Conversion ------------------------------------------------ --
+
+/*
+ The processing contains a VT100 specific code translation layer.
+ It's still in use and mainly responsible for the line drawing graphics.
+
+ These and some other glyphs are assigned to codes (0x5f-0xfe)
+ normally occupied by the latin letters. Since this codes also
+ appear within control sequences, the extra code conversion
+ does not permute with the tokenizer and is placed behind it
+ in the pipeline. It only applies to tokens, which represent
+ plain characters.
+
+ This conversion it eventually continued in TEWidget.C, since
+ it might involve VT100 enhanced fonts, which have these
+ particular glyphs allocated in (0x00-0x1f) in their code page.
+*/
+
+#define CHARSET charset[scr==screen[1]]
+
+// Apply current character map.
+
+unsigned short TEmuVt102::applyCharset(unsigned short c)
+{
+ if (CHARSET.graphic && 0x5f <= c && c <= 0x7e) return vt100_graphics[c-0x5f];
+ if (CHARSET.pound && c == '#' ) return 0xa3; //This mode is obsolete
+ return c;
+}
+
+/*
+ "Charset" related part of the emulation state.
+ This configures the VT100 charset filter.
+
+ While most operation work on the current screen,
+ the following two are different.
+*/
+
+void TEmuVt102::resetCharset(int scrno)
+{
+ charset[scrno].cu_cs = 0;
+ strncpy(charset[scrno].charset,"BBBB",4);
+ charset[scrno].sa_graphic = FALSE;
+ charset[scrno].sa_pound = FALSE;
+ charset[scrno].graphic = FALSE;
+ charset[scrno].pound = FALSE;
+}
+
+/*!
+*/
+
+void TEmuVt102::setCharset(int n, int cs) // on both screens.
+{
+ charset[0].charset[n&3] = cs; useCharset(charset[0].cu_cs);
+ charset[1].charset[n&3] = cs; useCharset(charset[1].cu_cs);
+}
+
+/*!
+*/
+
+void TEmuVt102::setAndUseCharset(int n, int cs)
+{
+ CHARSET.charset[n&3] = cs;
+ useCharset(n&3);
+}
+
+/*!
+*/
+
+void TEmuVt102::useCharset(int n)
+{
+ CHARSET.cu_cs = n&3;
+ CHARSET.graphic = (CHARSET.charset[n&3] == '0');
+ CHARSET.pound = (CHARSET.charset[n&3] == 'A'); //This mode is obsolete
+}
+
+/*! Save the cursor position and the rendition attribute settings. */
+
+void TEmuVt102::saveCursor()
+{
+ CHARSET.sa_graphic = CHARSET.graphic;
+ CHARSET.sa_pound = CHARSET.pound; //This mode is obsolete
+ // we are not clear about these
+ //sa_charset = charsets[cScreen->charset];
+ //sa_charset_num = cScreen->charset;
+ scr->saveCursor();
+}
+
+/*! Restore the cursor position and the rendition attribute settings. */
+
+void TEmuVt102::restoreCursor()
+{
+ CHARSET.graphic = CHARSET.sa_graphic;
+ CHARSET.pound = CHARSET.sa_pound; //This mode is obsolete
+ scr->restoreCursor();
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Mode Operations */
+/* */
+/* ------------------------------------------------------------------------- */
+
+/*
+ Some of the emulations state is either added to the state of the screens.
+
+ This causes some scoping problems, since different emulations choose to
+ located the mode either to the current screen or to both.
+
+ For strange reasons, the extend of the rendition attributes ranges over
+ all screens and not over the actual screen.
+
+ We decided on the precise precise extend, somehow.
+*/
+
+// "Mode" related part of the state. These are all booleans.
+
+void TEmuVt102::resetModes()
+{
+ resetMode(MODE_Mouse1000); saveMode(MODE_Mouse1000);
+ resetMode(MODE_AppScreen); saveMode(MODE_AppScreen);
+ // here come obsolete modes
+ resetMode(MODE_AppCuKeys); saveMode(MODE_AppCuKeys);
+ resetMode(MODE_NewLine );
+ setMode(MODE_Ansi );
+}
+
+void TEmuVt102::setMode(int m)
+{
+ currParm.mode[m] = TRUE;
+ switch (m)
+ {
+ case MODE_Mouse1000 : gui->setMouseMarks(FALSE);
+ break;
+ case MODE_AppScreen : screen[1]->clearSelection();
+ screen[1]->clearEntireScreen();
+ setScreen(1);
+ break;
+ }
+ if (m < MODES_SCREEN || m == MODE_NewLine)
+ {
+ screen[0]->setMode(m);
+ screen[1]->setMode(m);
+ }
+}
+
+void TEmuVt102::resetMode(int m)
+{
+ currParm.mode[m] = FALSE;
+ switch (m)
+ {
+ case MODE_Mouse1000 : gui->setMouseMarks(TRUE);
+ break;
+ case MODE_AppScreen : screen[0]->clearSelection();
+ setScreen(0);
+ break;
+ }
+ if (m < MODES_SCREEN || m == MODE_NewLine)
+ {
+ screen[0]->resetMode(m);
+ screen[1]->resetMode(m);
+ }
+}
+
+void TEmuVt102::saveMode(int m)
+{
+ saveParm.mode[m] = currParm.mode[m];
+}
+
+void TEmuVt102::restoreMode(int m)
+{
+ if(saveParm.mode[m]) setMode(m); else resetMode(m);
+}
+
+BOOL TEmuVt102::getMode(int m)
+{
+ return currParm.mode[m];
+}
+
+void TEmuVt102::setConnect(bool c)
+{
+ TEmulation::setConnect(c);
+ if (c)
+ { // refresh mouse mode
+ if (getMode(MODE_Mouse1000))
+ setMode(MODE_Mouse1000);
+ else
+ resetMode(MODE_Mouse1000);
+ }
+}
+
+/* ------------------------------------------------------------------------- */
+/* */
+/* Diagnostic */
+/* */
+/* ------------------------------------------------------------------------- */
+
+/*! shows the contents of the scan buffer.
+
+ This functions is used for diagnostics. It is called by \e ReportErrorToken
+ to inform about strings that cannot be decoded or handled by the emulation.
+
+ \sa ReportErrorToken
+*/
+
+/*!
+*/
+
+static void hexdump(int* s, int len)
+{ int i;
+ for (i = 0; i < len; i++)
+ {
+ if (s[i] == '\\')
+ printf("\\\\");
+ else
+ if ((s[i]) > 32 && s[i] < 127)
+ printf("%c",s[i]);
+ else
+ printf("\\%04x(hex)",s[i]);
+ }
+}
+
+void TEmuVt102::scan_buffer_report()
+{
+ if (ppos == 0 || ppos == 1 && (pbuf[0] & 0xff) >= 32) return;
+ printf("token: "); hexdump(pbuf,ppos); printf("\n");
+}
+
+/*!
+*/
+
+void TEmuVt102::ReportErrorToken()
+{
+ printf("undecodable "); scan_buffer_report();
+}