Age | Commit message (Collapse) | Author | Files | Lines |
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language support
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more easily
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- removed some unused variables
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skin loading though.
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- the play button is now of type PlayButton, inheritting from ToolButton
and checking the media player initialization state in setEnabled
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assertion method called from all methods that access variables depending
on initialization (basically all :)
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as preparation
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link with g++.
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sometimes. try this for now
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allocator
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only reloads the pixmaps and no more requires a restart or re-creation
of the audio/video widgets and the xine control (which involved slow
xine initialization)
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- fixed missing return in Play case in handleCommand, which accidentially
broke pausing
- accept the key events we receive in the audioWidget
- commented out suspicious connect to pauseCheck in mediaplayer, which
broke pausing via space bar
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of an index
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- minor fixlet for paintAllButtons
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net.
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base class
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base class now :)
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instead
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and the buttons vector
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