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#include <qpe/qpeapplication.h>
#include <qpe/qlibrary.h>
#include <qpe/resource.h>
#include <qpe/config.h>
#include <qmainwindow.h>
#include <qmessagebox.h>
#include <qwidgetstack.h>
#include <qfile.h>
#include "mediaplayer.h"
#include "playlistwidget.h"
#include "audiowidget.h"
#include "mediaplayerstate.h"
extern AudioWidget *audioUI;
extern PlayListWidget *playList;
extern MediaPlayerState *mediaPlayerState;
MediaPlayer::MediaPlayer( QObject *parent, const char *name )
: QObject( parent, name ), volumeDirection( 0 ), currentFile( NULL ) {
xineControl = new XineControl();
// QPEApplication::grabKeyboard(); // EVIL
connect( qApp,SIGNAL( aboutToQuit()),SLOT( cleanUp()) );
connect( mediaPlayerState, SIGNAL( playingToggled( bool ) ), this, SLOT( setPlaying( bool ) ) );
connect( mediaPlayerState, SIGNAL( pausedToggled( bool ) ), this, SLOT( pauseCheck( bool ) ) );
connect( mediaPlayerState, SIGNAL( next() ), this, SLOT( next() ) );
connect( mediaPlayerState, SIGNAL( prev() ), this, SLOT( prev() ) );
connect( audioUI, SIGNAL( moreClicked() ), this, SLOT( startIncreasingVolume() ) );
connect( audioUI, SIGNAL( lessClicked() ), this, SLOT( startDecreasingVolume() ) );
connect( audioUI, SIGNAL( moreReleased() ), this, SLOT( stopChangingVolume() ) );
connect( audioUI, SIGNAL( lessReleased() ), this, SLOT( stopChangingVolume() ) );
}
MediaPlayer::~MediaPlayer() {
}
void MediaPlayer::pauseCheck( bool b ) {
// Only pause if playing
if ( b && !mediaPlayerState->playing() ) {
mediaPlayerState->setPaused( FALSE );
}
}
void MediaPlayer::play() {
mediaPlayerState->setPlaying( FALSE );
mediaPlayerState->setPlaying( TRUE );
}
void MediaPlayer::setPlaying( bool play ) {
if ( !play ) {
mediaPlayerState->setPaused( FALSE );
return;
}
if ( mediaPlayerState->paused() ) {
mediaPlayerState->setPaused( FALSE );
return;
}
const DocLnk *playListCurrent = playList->current();
if ( playListCurrent != NULL ) {
currentFile = playListCurrent;
}
audioUI->setTickerText( currentFile->file( ) );
xineControl->play( currentFile->file() );
// alles nicht nötig, xine kümmert sich drum, man muss nur den return andio oder video gui geben
// Ob auch video 'v' : 'a'
// mediaPlayerState->setView( 'v' );
// abspielen starten.
}
void MediaPlayer::prev() {
if ( playList->prev() )
play();
else if ( mediaPlayerState->looping() ) {
if ( playList->last() )
play();
} else
mediaPlayerState->setList();
}
void MediaPlayer::next() {
if ( playList->next() )
play();
else if ( mediaPlayerState->looping() ) {
if ( playList->first() )
play();
} else
mediaPlayerState->setList();
}
void MediaPlayer::startDecreasingVolume() {
volumeDirection = -1;
startTimer( 100 );
// da kommt demnächst osound denk ich mal
// AudioDevice::decreaseVolume();
}
void MediaPlayer::startIncreasingVolume() {
volumeDirection = +1;
startTimer( 100 );
// AudioDevice::increaseVolume();
}
void MediaPlayer::stopChangingVolume() {
killTimers();
}
void MediaPlayer::timerEvent( QTimerEvent * ) {
// if ( volumeDirection == +1 )
// AudioDevice::increaseVolume();
// else if ( volumeDirection == -1 )
// AudioDevice::decreaseVolume();
}
void MediaPlayer::keyReleaseEvent( QKeyEvent *e) {
switch ( e->key() ) {
////////////////////////////// Zaurus keys
case Key_Home:
break;
case Key_F9: //activity
break;
case Key_F10: //contacts
break;
case Key_F11: //menu
break;
case Key_F12: //home
qDebug("Blank here");
break;
case Key_F13: //mail
break;
}
}
void MediaPlayer::doBlank() {
}
void MediaPlayer::doUnblank() {
}
void MediaPlayer::cleanUp() {
// QPEApplication::grabKeyboard();
// QPEApplication::ungrabKeyboard();
}
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