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-rw-r--r--noncore/games/oyatzee/oyatzee.cpp149
-rw-r--r--noncore/games/oyatzee/oyatzee.h19
2 files changed, 165 insertions, 3 deletions
diff --git a/noncore/games/oyatzee/oyatzee.cpp b/noncore/games/oyatzee/oyatzee.cpp
index 85d9616..5c4d1f7 100644
--- a/noncore/games/oyatzee/oyatzee.cpp
+++ b/noncore/games/oyatzee/oyatzee.cpp
@@ -57,14 +57,157 @@ OYatzee::~OYatzee()
void OYatzee::detectPosibilities()
{
+ posibilities.clear();
+ qDebug( "running detectPosibilities()" );
+
Dice *d = dw->diceList.first();
- QValueList<int> numbers;
+ QValueListInt numbers;
for ( ; d != 0 ; d = dw->diceList.next() )
{
numbers.append( d->Value );
}
+
+ //the 6 numbers
+ QValueListInt::Iterator it;
+
+ for ( int i = 1 ; i < 7 ; ++i ) // check for 1-->6
+ {
+ bool cont = false;
+ it = numbers.begin();
+ for ( ; it != numbers.end() ; ++it )
+ {
+ if ( cont )
+ continue;
+
+ if ( numbers.find( i ) != numbers.end() )
+ {
+ posibilities.append( i );
+ cont = true;
+ }
+ }
+ }
+
+
+ //3er, 4er, Yatzee
+ it = numbers.begin();
+ int count;
+ int temp;
+ int countFH = 0; //for the full-house-check
+
+ for ( int i = 1 ; i < 7 ; ++i ) // check for 1-->6 at least 3 times
+ {
+ count = 0;
+ temp = 0;
+ it = numbers.begin();
+ for ( ; it != numbers.end() ; ++it )
+ {
+ if ( *it == i )
+ {
+ count++;
+ temp++;
+ }
+ if ( temp == 2 )
+ countFH = temp;
+ }
+
+ if ( count >= 3 )
+ {
+ posibilities.append( 7 );
+
+ //now we check if it is a full house
+ if ( count == 3 && countFH == 2 ) //aka Full House
+ posibilities.append( 9 );
+ }
+ if ( count >= 4 )
+ posibilities.append( 8 );
+ if ( count == 5 ) //Yatzee
+ posibilities.append( 12 );
+ }
+
+ //S-Straight
+ if ( numbers.find( 3 ) != numbers.end() && numbers.find( 4 ) != numbers.end() )
+ {
+ bool isLong = false;
+ bool isShort = true;
+ //L-Straight
+ if ( numbers.find( 2 ) != numbers.end() && numbers.find( 5 ) != numbers.end() )
+ {
+ isShort = true;
+
+ //12345 or 23456
+ if ( numbers.find( 1 ) != numbers.end() || numbers.find( 6) != numbers.end() )
+ isLong = true;
+ }
+ //1234
+ if ( numbers.find( 1 ) != numbers.end() && numbers.find( 2 ) != numbers.end() )
+ isShort = true;
+ //3456
+ if ( numbers.find( 5 ) != numbers.end() && numbers.find( 6 ) != numbers.end() )
+ isShort = true;
+
+ if ( isShort )
+ posibilities.append( 10 );
+ if ( isLong )
+ posibilities.append( 11 );
+ }
+
+ posibilities.append( 13 ); //Chance, well, this is allways possible
+
+ displayPossibilites();
+}
+
+void OYatzee::displayPossibilites()
+{
+ qDebug( "running displayPossibilites(), %d item", posibilities.count() );
+
+ for ( QValueListInt::Iterator it = posibilities.begin() ; it != posibilities.end(); ++it )
+ {
+ qDebug( QString::number( *it ) );
+ switch ( *it )
+ {
+ case Ones:
+ qDebug( "1er" );
+ break;
+ case Twos:
+ qDebug( "2er" );
+ break;
+ case Threes:
+ qDebug( "3er" );
+ break;
+ case Fours:
+ qDebug( "4er" );
+ break;
+ case Fives:
+ qDebug( "5er" );
+ break;
+ case Sixes:
+ qDebug( "6er" );
+ break;
+ case ThreeOfAKind:
+ qDebug( "3oaK" );
+ break;
+ case FourOfAKind:
+ qDebug( "4oaK" );
+ break;
+ case FullHouse:
+ qDebug( "Full House" );
+ break;
+ case SStraight:
+ qDebug( "Short S" );
+ break;
+ case LStraight:
+ qDebug( "Long S" );
+ break;
+ case Yatzee:
+ qDebug( "Yatzee!" );
+ break;
+ case Chance:
+ qDebug( "Chance" );
+ break;
+ }
+ }
}
void OYatzee::setPlayerNumber( const int num )
@@ -87,7 +230,8 @@ void OYatzee::slotRollDices()
for ( ; d != 0 ; d = dw->diceList.next() )
{
- d->roll();
+ if ( !d->isSelected )
+ d->roll();
}
detectPosibilities();
@@ -203,7 +347,6 @@ DiceWidget::DiceWidget( QWidget *parent , const char *name ) : QWidget( parent
for ( ; d != 0 ; d = diceList.next() )
{
- d->roll();
hbox->addWidget( d );
}
diff --git a/noncore/games/oyatzee/oyatzee.h b/noncore/games/oyatzee/oyatzee.h
index 01ab36d..65a18fc 100644
--- a/noncore/games/oyatzee/oyatzee.h
+++ b/noncore/games/oyatzee/oyatzee.h
@@ -14,6 +14,7 @@ class Scoreboard;
class DiceWidget;
typedef QList<Dice> dicesList;
+typedef QValueList<int> QValueListInt;
class OYatzee : public QMainWindow {
Q_OBJECT
@@ -25,9 +26,25 @@ class OYatzee : public QMainWindow {
DiceWidget *dw;
Scoreboard *sb;
+ QValueListInt posibilities;
void setPlayerNumber( const int num );
void setRoundsNumber( const int num );
+
+ enum {
+ Ones=1,
+ Twos = 2,
+ Threes = 3,
+ Fours = 4,
+ Fives = 5,
+ Sixes = 6,
+ ThreeOfAKind = 7, //12444
+ FourOfAKind = 8, //14444
+ FullHouse = 9, //22555
+ SStraight = 10, //13456
+ LStraight = 11, //12345
+ Yatzee = 12, //55555
+ Chance = 13};
public slots:
void slotStartGame();
@@ -38,6 +55,8 @@ class OYatzee : public QMainWindow {
int numOfRounds;
void detectPosibilities();
+ void displayPossibilites();
+
};
class Dice : public QFrame