summaryrefslogtreecommitdiff
path: root/noncore/games/minesweep/minefield.h
Side-by-side diff
Diffstat (limited to 'noncore/games/minesweep/minefield.h') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/minesweep/minefield.h87
1 files changed, 87 insertions, 0 deletions
diff --git a/noncore/games/minesweep/minefield.h b/noncore/games/minesweep/minefield.h
new file mode 100644
index 0000000..4ede435
--- a/dev/null
+++ b/noncore/games/minesweep/minefield.h
@@ -0,0 +1,87 @@
+/**********************************************************************
+** Copyright (C) 2000 Trolltech AS. All rights reserved.
+**
+** This file is part of Qtopia Environment.
+**
+** This file may be distributed and/or modified under the terms of the
+** GNU General Public License version 2 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.
+**
+** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+**
+** See http://www.trolltech.com/gpl/ for GPL licensing information.
+**
+** Contact info@trolltech.com if any conditions of this licensing are
+** not clear to you.
+**
+**********************************************************************/
+#ifndef MINEFIELD_H
+#define MINEFIELD_H
+
+#include <qtable.h>
+
+class Mine;
+class Config;
+
+class MineField : public QTable
+{
+ Q_OBJECT
+public:
+ MineField( QWidget* parent = 0, const char* name = 0 );
+ ~MineField();
+
+ enum State { Waiting, Playing, GameOver };
+
+ State state() const { return stat; }
+
+ void readConfig(Config&);
+ void writeConfig(Config&) const;
+
+ int level() const { return lev; }
+
+public slots:
+ void setup( int level );
+
+ void showMines();
+
+signals:
+ void gameOver( bool won );
+ void gameStarted();
+ void mineCount( int );
+
+protected:
+ void paintFocus( QPainter*, const QRect& );
+ void viewportMousePressEvent( QMouseEvent* );
+ void viewportMouseReleaseEvent( QMouseEvent* );
+ void keyPressEvent( QKeyEvent* );
+ void keyReleaseEvent( QKeyEvent* );
+
+ int getHint( int row, int col );
+ void setHint( Mine* );
+ void updateMine( int row, int col );
+ void paletteChange( const QPalette & );
+
+protected slots:
+ void cellPressed( int row, int col );
+ void cellClicked( int row, int col );
+ void held();
+
+private:
+ State stat;
+ void MineField::setState( State st );
+ void MineField::placeMines();
+ enum FlagAction { NoAction, FlagOn, FlagNext };
+ FlagAction flagAction;
+ bool ignoreClick;
+ int currRow;
+ int currCol;
+ int minecount;
+ int mineguess;
+ int nonminecount;
+ int lev;
+ QTimer *holdTimer;
+};
+
+#endif // MINEFIELD_H