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-rw-r--r--noncore/games/minesweep/.cvsignore2
-rw-r--r--noncore/games/minesweep/Makefile.in134
-rw-r--r--noncore/games/minesweep/main.cpp34
-rw-r--r--noncore/games/minesweep/minefield.cpp623
-rw-r--r--noncore/games/minesweep/minefield.h87
-rw-r--r--noncore/games/minesweep/minesweep.cpp390
-rw-r--r--noncore/games/minesweep/minesweep.h67
-rw-r--r--noncore/games/minesweep/minesweep.pro14
-rw-r--r--noncore/games/minesweep/qpe-minesweep.control9
9 files changed, 1360 insertions, 0 deletions
diff --git a/noncore/games/minesweep/.cvsignore b/noncore/games/minesweep/.cvsignore
new file mode 100644
index 0000000..6fe2396
--- a/dev/null
+++ b/noncore/games/minesweep/.cvsignore
@@ -0,0 +1,2 @@
+moc_*
+Makefile
diff --git a/noncore/games/minesweep/Makefile.in b/noncore/games/minesweep/Makefile.in
new file mode 100644
index 0000000..9ed6234
--- a/dev/null
+++ b/noncore/games/minesweep/Makefile.in
@@ -0,0 +1,134 @@
+#############################################################################
+
+####### Compiler, tools and options
+
+CXX = $(SYSCONF_CXX) $(QT_CXX_MT)
+CXXFLAGS= $(SYSCONF_CXXFLAGS_QT) $(SYSCONF_CXXFLAGS)
+CC = $(SYSCONF_CC) $(QT_C_MT)
+CFLAGS = $(SYSCONF_CFLAGS)
+INCPATH = -I$(QPEDIR)/include
+LFLAGS = $(SYSCONF_LFLAGS_QT) $(SYSCONF_RPATH_QT) $(SYSCONF_LFLAGS) $(QT_LFLAGS_MT)
+LIBS = $(SUBLIBS) -lqpe $(SYSCONF_LIBS_QT) $(SYSCONF_LIBS) $(SYSCONF_LIBS_QTAPP)
+MOC = $(SYSCONF_MOC)
+UIC = $(SYSCONF_UIC)
+
+####### Target
+
+DESTDIR = $(QPEDIR)/bin/
+VER_MAJ = 1
+VER_MIN = 0
+VER_PATCH = 0
+TARGET = minesweep
+TARGET1 = lib$(TARGET).so.$(VER_MAJ)
+
+####### Files
+
+HEADERS = minefield.h \
+ minesweep.h
+SOURCES = main.cpp \
+ minefield.cpp \
+ minesweep.cpp
+OBJECTS = main.o \
+ minefield.o \
+ minesweep.o
+INTERFACES =
+UICDECLS =
+UICIMPLS =
+SRCMOC = moc_minefield.cpp \
+ moc_minesweep.cpp
+OBJMOC = moc_minefield.o \
+ moc_minesweep.o
+
+
+####### Implicit rules
+
+.SUFFIXES: .cpp .cxx .cc .C .c
+
+.cpp.o:
+ $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<
+
+.cxx.o:
+ $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<
+
+.cc.o:
+ $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<
+
+.C.o:
+ $(CXX) -c $(CXXFLAGS) $(INCPATH) -o $@ $<
+
+.c.o:
+ $(CC) -c $(CFLAGS) $(INCPATH) -o $@ $<
+
+####### Build rules
+
+
+all: $(DESTDIR)$(TARGET)
+
+$(DESTDIR)$(TARGET): $(UICDECLS) $(OBJECTS) $(OBJMOC) $(SUBLIBS)
+ $(SYSCONF_LINK) $(LFLAGS) -o $(DESTDIR)$(TARGET) $(OBJECTS) $(OBJMOC) $(LIBS)
+
+moc: $(SRCMOC)
+
+tmake:
+ tmake minesweep.pro
+
+clean:
+ -rm -f $(OBJECTS) $(OBJMOC) $(SRCMOC) $(UICIMPLS) $(UICDECLS)
+ -rm -f *~ core
+ -rm -f allmoc.cpp
+
+####### Extension Modules
+
+listpromodules:
+ @echo
+
+listallmodules:
+ @echo
+
+listaddonpromodules:
+ @echo
+
+listaddonentmodules:
+ @echo
+
+
+REQUIRES=
+
+####### Sub-libraries
+
+
+###### Combined headers
+
+
+
+####### Compile
+
+main.o: main.cpp \
+ minesweep.h \
+ $(QPEDIR)/include/qpe/qpeapplication.h
+
+minefield.o: minefield.cpp \
+ minefield.h \
+ $(QPEDIR)/include/qpe/config.h
+
+minesweep.o: minesweep.cpp \
+ minesweep.h \
+ minefield.h \
+ $(QPEDIR)/include/qpe/resource.h \
+ $(QPEDIR)/include/qpe/config.h \
+ $(QPEDIR)/include/qpe/qpetoolbar.h \
+ $(QPEDIR)/include/qpe/qpemenubar.h
+
+moc_minefield.o: moc_minefield.cpp \
+ minefield.h
+
+moc_minesweep.o: moc_minesweep.cpp \
+ minesweep.h
+
+moc_minefield.cpp: minefield.h
+ $(MOC) minefield.h -o moc_minefield.cpp
+
+moc_minesweep.cpp: minesweep.h
+ $(MOC) minesweep.h -o moc_minesweep.cpp
+
+
diff --git a/noncore/games/minesweep/main.cpp b/noncore/games/minesweep/main.cpp
new file mode 100644
index 0000000..83de9a3
--- a/dev/null
+++ b/noncore/games/minesweep/main.cpp
@@ -0,0 +1,34 @@
+/**********************************************************************
+** Copyright (C) 2000 Trolltech AS. All rights reserved.
+**
+** This file is part of Qtopia Environment.
+**
+** This file may be distributed and/or modified under the terms of the
+** GNU General Public License version 2 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.
+**
+** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+**
+** See http://www.trolltech.com/gpl/ for GPL licensing information.
+**
+** Contact info@trolltech.com if any conditions of this licensing are
+** not clear to you.
+**
+**********************************************************************/
+
+#include "minesweep.h"
+
+#include <qpe/qpeapplication.h>
+
+int main( int argc, char** argv )
+{
+ QPEApplication a( argc, argv );
+
+ MineSweep ms;
+ QPEApplication::setInputMethodHint( &ms, QPEApplication::AlwaysOff );
+ a.showMainWidget( &ms );
+
+ return a.exec();
+}
diff --git a/noncore/games/minesweep/minefield.cpp b/noncore/games/minesweep/minefield.cpp
new file mode 100644
index 0000000..be2f9a3
--- a/dev/null
+++ b/noncore/games/minesweep/minefield.cpp
@@ -0,0 +1,623 @@
+/**********************************************************************
+** Copyright (C) 2000 Trolltech AS. All rights reserved.
+**
+** This file is part of Qtopia Environment.
+**
+** This file may be distributed and/or modified under the terms of the
+** GNU General Public License version 2 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.
+**
+** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+**
+** See http://www.trolltech.com/gpl/ for GPL licensing information.
+**
+** Contact info@trolltech.com if any conditions of this licensing are
+** not clear to you.
+**
+**********************************************************************/
+#include "minefield.h"
+
+#include <qpe/config.h>
+
+#include <qpainter.h>
+#include <qdrawutil.h>
+#include <qpixmap.h>
+#include <qimage.h>
+#include <qtimer.h>
+
+#include <stdlib.h>
+
+static const char *pix_flag[]={
+"13 13 3 1",
+"# c #000000",
+"x c #ff0000",
+". c None",
+".............",
+".............",
+".....#xxxxxx.",
+".....#xxxxxx.",
+".....#xxxxxx.",
+".....#xxxxxx.",
+".....#.......",
+".....#.......",
+".....#.......",
+".....#.......",
+"...#####.....",
+"..#######....",
+"............."};
+
+static const char *pix_mine[]={
+"13 13 3 1",
+"# c #000000",
+". c None",
+"a c #ffffff",
+"......#......",
+"......#......",
+"..#.#####.#..",
+"...#######...",
+"..##aa#####..",
+"..##aa#####..",
+"#############",
+"..#########..",
+"..#########..",
+"...#######...",
+"..#.#####.#..",
+"......#......",
+"......#......"};
+
+class Mine : public QTableItem
+{
+public:
+ enum MineState {
+ Hidden = 0,
+ Empty,
+ Mined,
+ Flagged,
+#ifdef MARK_UNSURE
+ Unsure,
+#endif
+ Exploded,
+ Wrong
+ };
+
+ Mine( QTable* );
+ void paint( QPainter * p, const QColorGroup & cg, const QRect & cr, bool selected );
+ EditType editType() const { return Never; }
+ QSize sizeHint() const { return QSize( 12, 12 ); }
+
+ void activate( bool sure = TRUE );
+ void setHint( int );
+
+ void setState( MineState );
+ MineState state() const { return st; }
+
+ bool isMined() const { return mined; }
+ void setMined( bool m ) { mined = m; }
+
+ static void paletteChange();
+
+private:
+ bool mined;
+ int hint;
+
+ MineState st;
+
+ static QPixmap* knownField;
+ static QPixmap* unknownField;
+ static QPixmap* flag_pix;
+ static QPixmap* mine_pix;
+};
+
+QPixmap* Mine::knownField = 0;
+QPixmap* Mine::unknownField = 0;
+QPixmap* Mine::flag_pix = 0;
+QPixmap* Mine::mine_pix = 0;
+
+Mine::Mine( QTable *t )
+: QTableItem( t, Never, QString::null )
+{
+ mined = FALSE;
+ st = Hidden;
+ hint = 0;
+}
+
+void Mine::activate( bool sure )
+{
+ if ( !sure ) {
+ switch ( st ) {
+ case Hidden:
+ setState( Flagged );
+ break;
+ case Flagged:
+#ifdef MARK_UNSURE
+ setState( Unsure );
+ break;
+ case Unsure:
+#endif
+ setState( Hidden );
+ default:
+ break;
+ }
+ } else if ( st == Flagged ) {
+ return;
+ } else {
+ if ( mined ) {
+ setState( Exploded );
+ } else {
+ setState( Empty );
+ }
+ }
+}
+
+void Mine::setState( MineState s )
+{
+ st = s;
+}
+
+void Mine::setHint( int h )
+{
+ hint = h;
+}
+
+void Mine::paletteChange()
+{
+ delete knownField;
+ knownField = 0;
+ delete unknownField;
+ unknownField = 0;
+ delete mine_pix;
+ mine_pix = 0;
+ delete flag_pix;
+ flag_pix = 0;
+}
+
+void Mine::paint( QPainter* p, const QColorGroup &cg, const QRect& cr, bool )
+{
+ if ( !knownField ) {
+ knownField = new QPixmap( cr.width(), cr.height() );
+ QPainter pp( knownField );
+ QBrush br( cg.button().dark(115) );
+ qDrawWinButton( &pp, QRect(0,0,cr.width(), cr.height())/*cr*/, cg, TRUE, &br );
+ }
+
+ const int pmmarg=cr.width()/5;
+
+ if ( !unknownField ) {
+ unknownField = new QPixmap( cr.width(), cr.height() );
+ QPainter pp( unknownField );
+ QBrush br( cg.button() );
+ qDrawWinButton( &pp, QRect(0,0,cr.width(), cr.height())/*cr*/, cg, FALSE, &br );
+ }
+
+ if ( !flag_pix ) {
+ flag_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 );
+ flag_pix->convertFromImage( QImage(pix_flag).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) );
+ }
+
+ if ( !mine_pix ) {
+ mine_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 );
+ mine_pix->convertFromImage( QImage(pix_mine).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) );
+ }
+
+ p->save();
+
+ switch(st) {
+ case Hidden:
+ p->drawPixmap( 0, 0, *unknownField );
+ break;
+ case Empty:
+ p->drawPixmap( 0, 0, *knownField );
+ if ( hint > 0 ) {
+ switch( hint ) {
+ case 1:
+ p->setPen( blue );
+ break;
+ case 2:
+ p->setPen( green );
+ case 3:
+ p->setPen( red );
+ break;
+ default:
+ p->setPen( darkMagenta );
+ break;
+ }
+ p->drawText( QRect( 0, 0, cr.width(), cr.height() ), AlignHCenter | AlignVCenter, QString().setNum( hint ) );
+ }
+ break;
+ case Mined:
+ p->drawPixmap( 0, 0, *knownField );
+ p->drawPixmap( pmmarg, pmmarg, *mine_pix );
+ break;
+ case Exploded:
+ p->drawPixmap( 0, 0, *knownField );
+ p->drawPixmap( pmmarg, pmmarg, *mine_pix );
+ p->setPen( red );
+ p->drawText( QRect( 0, 0, cr.width(), cr.height() ), AlignHCenter | AlignVCenter, "X" );
+ break;
+ case Flagged:
+ p->drawPixmap( 0, 0, *unknownField );
+ p->drawPixmap( pmmarg, pmmarg, *flag_pix );
+ break;
+#ifdef MARK_UNSURE
+ case Unsure:
+ p->drawPixmap( 0, 0, *unknownField );
+ p->drawText( QRect( 0, 0, cr.width(), cr.height() ), AlignHCenter | AlignVCenter, "?" );
+ break;
+#endif
+ case Wrong:
+ p->drawPixmap( 0, 0, *unknownField );
+ p->drawPixmap( pmmarg, pmmarg, *flag_pix );
+ p->setPen( red );
+ p->drawText( QRect( 0, 0, cr.width(), cr.height() ), AlignHCenter | AlignVCenter, "X" );
+ break;
+ }
+
+ p->restore();
+}
+
+/*
+ MineField implementation
+*/
+
+MineField::MineField( QWidget* parent, const char* name )
+: QTable( parent, name )
+{
+ setState( GameOver );
+ setShowGrid( FALSE );
+ horizontalHeader()->hide();
+ verticalHeader()->hide();
+ setTopMargin( 0 );
+ setLeftMargin( 0 );
+
+ setSizePolicy( QSizePolicy( QSizePolicy::Maximum, QSizePolicy::Maximum ) );
+
+ setSelectionMode( QTable::NoSelection );
+ setFocusPolicy( QWidget::NoFocus );
+
+ setCurrentCell( -1, -1 );
+
+ connect( this, SIGNAL( pressed( int, int, int, const QPoint& ) ), this, SLOT( cellPressed( int, int ) ) );
+ connect( this, SIGNAL( clicked( int, int, int, const QPoint& ) ), this, SLOT( cellClicked( int, int ) ) );
+
+ holdTimer = new QTimer( this );
+ connect( holdTimer, SIGNAL( timeout() ), this, SLOT( held() ) );
+
+ flagAction = NoAction;
+ ignoreClick = FALSE;
+ currRow = currCol = 0;
+ minecount=0;
+ mineguess=0;
+ nonminecount=0;
+}
+
+MineField::~MineField()
+{
+}
+
+void MineField::setState( State st )
+{
+ stat = st;
+}
+
+
+void MineField::setup( int level )
+{
+ lev = level;
+ setState( Waiting );
+ viewport()->setUpdatesEnabled( FALSE );
+
+ int cellsize;
+
+ int x;
+ int y;
+ for ( x = 0; x < numCols(); x++ )
+ for ( y = 0; y < numRows(); y++ )
+ clearCell( y, x );
+
+ switch( lev ) {
+ case 1:
+ setNumRows( 9 );
+ setNumCols( 9 );
+ minecount = 12;
+ cellsize = 21;
+ break;
+ case 2:
+ setNumRows( 16 );
+ setNumCols( 16 );
+ minecount = 45;
+ cellsize = 14;
+ break;
+ case 3:
+ setNumRows( 18 );
+ setNumCols( 18 );
+ minecount = 66 ;
+ cellsize = 12;
+ break;
+ }
+ nonminecount = numRows()*numCols() - minecount;
+ mineguess = minecount;
+ emit mineCount( mineguess );
+ Mine::paletteChange();
+
+ for ( y = 0; y < numRows(); y++ )
+ setRowHeight( y, cellsize );
+ for ( x = 0; x < numCols(); x++ )
+ setColumnWidth( x, cellsize );
+ for ( x = 0; x < numCols(); x++ )
+ for ( y = 0; y < numRows(); y++ )
+ setItem( y, x, new Mine( this ) );
+
+ updateGeometry();
+ viewport()->setUpdatesEnabled( TRUE );
+ viewport()->repaint( TRUE );
+}
+
+
+void MineField::placeMines()
+{
+ int mines = minecount;
+ while ( mines ) {
+ int col = int((double(rand()) / double(RAND_MAX)) * numCols());
+ int row = int((double(rand()) / double(RAND_MAX)) * numRows());
+
+ Mine* mine = (Mine*)item( row, col );
+
+ if ( mine && !mine->isMined() && mine->state() == Mine::Hidden ) {
+ mine->setMined( TRUE );
+ mines--;
+ }
+ }
+}
+
+void MineField::paintFocus( QPainter*, const QRect& )
+{
+}
+
+void MineField::viewportMousePressEvent( QMouseEvent* e )
+{
+ QTable::viewportMousePressEvent( e );
+}
+
+void MineField::viewportMouseReleaseEvent( QMouseEvent* e )
+{
+ QTable::viewportMouseReleaseEvent( e );
+ if ( flagAction == FlagNext ) {
+ flagAction = NoAction;
+ }
+}
+
+void MineField::keyPressEvent( QKeyEvent* e )
+{
+#if defined(Q_WS_QWS) || defined(_WS_QWS_)
+ flagAction = ( e->key() == Key_Up ) ? FlagOn : NoAction;
+#else
+ flagAction = ( ( e->state() & ShiftButton ) == ShiftButton ) ? FlagOn : NoAction;
+#endif
+}
+
+void MineField::keyReleaseEvent( QKeyEvent* )
+{
+ flagAction = NoAction;
+}
+
+int MineField::getHint( int row, int col )
+{
+ int hint = 0;
+ for ( int c = col-1; c <= col+1; c++ )
+ for ( int r = row-1; r <= row+1; r++ ) {
+ Mine* mine = (Mine*)item( r, c );
+ if ( mine && mine->isMined() )
+ hint++;
+ }
+
+ return hint;
+}
+
+void MineField::setHint( Mine* mine )
+{
+ if ( !mine )
+ return;
+
+ int row = mine->row();
+ int col = mine->col();
+ int hint = getHint( row, col );
+
+ if ( !hint ) {
+ for ( int c = col-1; c <= col+1; c++ )
+ for ( int r = row-1; r <= row+1; r++ ) {
+ Mine* mine = (Mine*)item( r, c );
+ if ( mine && mine->state() == Mine::Hidden ) {
+ mine->activate( TRUE );
+ nonminecount--;
+ setHint( mine );
+ updateCell( r, c );
+ }
+ }
+ }
+
+ mine->setHint( hint );
+ updateCell( row, col );
+}
+
+/*
+ state == Waiting means no "hold"
+
+
+*/
+void MineField::cellPressed( int row, int col )
+{
+ if ( state() == GameOver )
+ return;
+ currRow = row;
+ currCol = col;
+ if ( state() == Playing )
+ holdTimer->start( 150, TRUE );
+}
+
+void MineField::held()
+{
+ flagAction = FlagNext;
+ updateMine( currRow, currCol );
+ ignoreClick = TRUE;
+}
+
+/*
+ Only place mines after first click, since it is pointless to
+ kill the player before the game has started.
+*/
+
+void MineField::cellClicked( int row, int col )
+{
+ if ( state() == GameOver )
+ return;
+ if ( state() == Waiting ) {
+ Mine* mine = (Mine*)item( row, col );
+ if ( !mine )
+ return;
+ mine->setState( Mine::Empty );
+ nonminecount--;
+ placeMines();
+ setState( Playing );
+ emit gameStarted();
+ updateMine( row, col );
+ } else { // state() == Playing
+ holdTimer->stop();
+ if ( ignoreClick )
+ ignoreClick = FALSE;
+ else
+ updateMine( row, col );
+ }
+}
+
+void MineField::updateMine( int row, int col )
+{
+ Mine* mine = (Mine*)item( row, col );
+ if ( !mine )
+ return;
+
+ bool wasFlagged = mine->state() == Mine::Flagged;
+ bool wasEmpty = mine->state() == Mine::Empty;
+
+ mine->activate( flagAction == NoAction );
+
+ if ( mine->state() == Mine::Exploded ) {
+ emit gameOver( FALSE );
+ setState( GameOver );
+ return;
+ } else if ( mine->state() == Mine::Empty ) {
+ setHint( mine );
+ if ( !wasEmpty )
+ nonminecount--;
+ }
+
+ if ( flagAction != NoAction ) {
+ if ( mine->state() == Mine::Flagged ) {
+ --mineguess;
+ emit mineCount( mineguess );
+ if ( mine->isMined() )
+ --minecount;
+ } else if ( wasFlagged ) {
+ ++mineguess;
+ emit mineCount( mineguess );
+ if ( mine->isMined() )
+ ++minecount;
+ }
+ }
+
+ updateCell( row, col );
+
+ if ( !minecount && !mineguess || !nonminecount ) {
+ emit gameOver( TRUE );
+ setState( GameOver );
+ }
+}
+
+void MineField::showMines()
+{
+ for ( int c = 0; c < numCols(); c++ )
+ for ( int r = 0; r < numRows(); r++ ) {
+ Mine* mine = (Mine*)item( r, c );
+ if ( !mine )
+ continue;
+ if ( mine->isMined() && mine->state() == Mine::Hidden )
+ mine->setState( Mine::Mined );
+ if ( !mine->isMined() && mine->state() == Mine::Flagged )
+ mine->setState( Mine::Wrong );
+
+ updateCell( r, c );
+ }
+}
+
+void MineField::paletteChange( const QPalette &o )
+{
+ Mine::paletteChange();
+ QTable::paletteChange( o );
+}
+
+void MineField::writeConfig(Config& cfg) const
+{
+ cfg.setGroup("Field");
+ cfg.writeEntry("Level",lev);
+ QString grid="";
+ if ( stat == Playing ) {
+ for ( int x = 0; x < numCols(); x++ )
+ for ( int y = 0; y < numRows(); y++ ) {
+ char code='A'+(x*17+y*101)%21; // Reduce the urge to cheat
+ Mine* mine = (Mine*)item( y, x );
+ int st = (int)mine->state(); if ( mine->isMined() ) st+=5;
+ grid += code + st;
+ }
+ }
+ cfg.writeEntry("Grid",grid);
+}
+
+void MineField::readConfig(Config& cfg)
+{
+ cfg.setGroup("Field");
+ lev = cfg.readNumEntry("Level",1);
+ setup(lev);
+ flagAction = NoAction;
+ ignoreClick = FALSE;
+ currRow = currCol = 0;
+ QString grid = cfg.readEntry("Grid");
+ if ( !grid.isEmpty() ) {
+ int i=0;
+ minecount=0;
+ mineguess=0;
+ for ( int x = 0; x < numCols(); x++ ) {
+ for ( int y = 0; y < numRows(); y++ ) {
+ char code='A'+(x*17+y*101)%21; // Reduce the urge to cheat
+ int st = (char)(QChar)grid[i++]-code;
+ Mine* mine = (Mine*)item( y, x );
+ if ( st >= 5 ) {
+ st-=5;
+ mine->setMined(TRUE);
+ minecount++;
+ mineguess++;
+ }
+ mine->setState((Mine::MineState)st);
+ switch ( mine->state() ) {
+ case Mine::Flagged:
+ if (mine->isMined())
+ minecount--;
+ mineguess--;
+ break;
+ case Mine::Empty:
+ --nonminecount;
+ }
+ }
+ }
+ for ( int x = 0; x < numCols(); x++ ) {
+ for ( int y = 0; y < numRows(); y++ ) {
+ Mine* mine = (Mine*)item( y, x );
+ if ( mine->state() == Mine::Empty )
+ mine->setHint(getHint(y,x));
+ }
+ }
+ }
+ setState( Playing );
+ emit mineCount( mineguess );
+}
+
diff --git a/noncore/games/minesweep/minefield.h b/noncore/games/minesweep/minefield.h
new file mode 100644
index 0000000..4ede435
--- a/dev/null
+++ b/noncore/games/minesweep/minefield.h
@@ -0,0 +1,87 @@
+/**********************************************************************
+** Copyright (C) 2000 Trolltech AS. All rights reserved.
+**
+** This file is part of Qtopia Environment.
+**
+** This file may be distributed and/or modified under the terms of the
+** GNU General Public License version 2 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.
+**
+** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+**
+** See http://www.trolltech.com/gpl/ for GPL licensing information.
+**
+** Contact info@trolltech.com if any conditions of this licensing are
+** not clear to you.
+**
+**********************************************************************/
+#ifndef MINEFIELD_H
+#define MINEFIELD_H
+
+#include <qtable.h>
+
+class Mine;
+class Config;
+
+class MineField : public QTable
+{
+ Q_OBJECT
+public:
+ MineField( QWidget* parent = 0, const char* name = 0 );
+ ~MineField();
+
+ enum State { Waiting, Playing, GameOver };
+
+ State state() const { return stat; }
+
+ void readConfig(Config&);
+ void writeConfig(Config&) const;
+
+ int level() const { return lev; }
+
+public slots:
+ void setup( int level );
+
+ void showMines();
+
+signals:
+ void gameOver( bool won );
+ void gameStarted();
+ void mineCount( int );
+
+protected:
+ void paintFocus( QPainter*, const QRect& );
+ void viewportMousePressEvent( QMouseEvent* );
+ void viewportMouseReleaseEvent( QMouseEvent* );
+ void keyPressEvent( QKeyEvent* );
+ void keyReleaseEvent( QKeyEvent* );
+
+ int getHint( int row, int col );
+ void setHint( Mine* );
+ void updateMine( int row, int col );
+ void paletteChange( const QPalette & );
+
+protected slots:
+ void cellPressed( int row, int col );
+ void cellClicked( int row, int col );
+ void held();
+
+private:
+ State stat;
+ void MineField::setState( State st );
+ void MineField::placeMines();
+ enum FlagAction { NoAction, FlagOn, FlagNext };
+ FlagAction flagAction;
+ bool ignoreClick;
+ int currRow;
+ int currCol;
+ int minecount;
+ int mineguess;
+ int nonminecount;
+ int lev;
+ QTimer *holdTimer;
+};
+
+#endif // MINEFIELD_H
diff --git a/noncore/games/minesweep/minesweep.cpp b/noncore/games/minesweep/minesweep.cpp
new file mode 100644
index 0000000..6492462
--- a/dev/null
+++ b/noncore/games/minesweep/minesweep.cpp
@@ -0,0 +1,390 @@
+/**********************************************************************
+** Copyright (C) 2000 Trolltech AS. All rights reserved.
+**
+** This file is part of Qtopia Environment.
+**
+** This file may be distributed and/or modified under the terms of the
+** GNU General Public License version 2 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.
+**
+** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+**
+** See http://www.trolltech.com/gpl/ for GPL licensing information.
+**
+** Contact info@trolltech.com if any conditions of this licensing are
+** not clear to you.
+**
+**********************************************************************/
+
+#include "minesweep.h"
+#include "minefield.h"
+
+#include <qpe/resource.h>
+#include <qpe/config.h>
+
+#include <qpe/qpetoolbar.h>
+#include <qpe/qpemenubar.h>
+#include <qpopupmenu.h>
+#include <qpushbutton.h>
+#include <qlcdnumber.h>
+#include <qmessagebox.h>
+#include <qtimer.h>
+#include <qpalette.h>
+#include <qapplication.h>
+#include <qlayout.h>
+#include <qlabel.h>
+
+#include <stdlib.h>
+#include <time.h>
+
+
+
+
+static const char *pix_new[]={
+"20 20 3 1",
+" c None",
+"# c #00FF00",
+". c #000000",
+" ",
+" ...... ",
+" ..######.. ",
+" .##########. ",
+" .############. ",
+" .##############. ",
+" .##############. ",
+" .################. ",
+" .################. ",
+" .################. ",
+" .################. ",
+" .################. ",
+" .################. ",
+" .##############. ",
+" .##############. ",
+" .############. ",
+" .##########. ",
+" ..######.. ",
+" ...... ",
+" "};
+
+
+/* XPM */
+static const char * happy_xpm[] = {
+"20 20 3 1",
+" c None",
+". c #ffff3f ",
+"# c #000000",
+" ",
+" ###### ",
+" ##......## ",
+" #..........# ",
+" #............# ",
+" #..............# ",
+" #..............# ",
+" #....##....##....# ",
+" #....##....##....# ",
+" #................# ",
+" #................# ",
+" #................# ",
+" #...#........#...# ",
+" #.##........##.# ",
+" #...########...# ",
+" #...######...# ",
+" #..........# ",
+" ##......## ",
+" ###### ",
+" "};
+
+
+/* XPM */
+static const char * worried_xpm[] = {
+"20 20 3 1",
+" c None",
+". c #ffff3f",
+"# c #000000",
+" ",
+" ###### ",
+" ##......## ",
+" #..........# ",
+" #............# ",
+" #..............# ",
+" #..............# ",
+" #....##....##....# ",
+" #....##....##....# ",
+" #................# ",
+" #................# ",
+" #................# ",
+" #................# ",
+" #....######....# ",
+" #..............# ",
+" #............# ",
+" #..........# ",
+" ##......## ",
+" ###### ",
+" "};
+
+
+/* XPM */
+static const char * dead_xpm[] = {
+"20 20 3 1",
+" c None",
+". c #ffff3f",
+"# c #000000",
+" ",
+" ###### ",
+" ##......## ",
+" #..........# ",
+" #............# ",
+" #..............# ",
+" #..#.#...#.#...# ",
+" #....#.....#.....# ",
+" #...#.#...#.#....# ",
+" #................# ",
+" #................# ",
+" #................# ",
+" #......####......# ",
+" #....# #....# ",
+" #...#......#...# ",
+" #............# ",
+" #..........# ",
+" ##......## ",
+" ###### ",
+" "};
+
+
+class ResultIndicator : private QLabel
+{
+public:
+ static void showResult( QWidget *ref, bool won );
+private:
+ ResultIndicator( QWidget *parent, const char *name, WFlags f)
+ :QLabel( parent, name, f ) {}
+
+ void timerEvent( QTimerEvent *);
+ void center();
+ bool twoStage;
+ int timerId;
+};
+
+void ResultIndicator::showResult( QWidget *ref, bool won )
+{
+ ResultIndicator *r = new ResultIndicator( ref, 0, WStyle_Customize | WStyle_Tool | WType_TopLevel );
+
+ r->setAlignment( AlignCenter );
+ r->setFrameStyle( Sunken|StyledPanel );
+ if ( won ) {
+ r->setText( MineSweep::tr("You won!") );
+ r->center();
+ r->show();
+ r->twoStage = FALSE;
+ r->timerId = r->startTimer(1500);
+ } else {
+ QPalette p( red );
+ r->setPalette( p );
+ r->setText( MineSweep::tr("You exploded!") );
+ r->resize( ref->size() );
+ r->move( ref->mapToGlobal(QPoint(0,0)) );
+ r->show();
+ r->twoStage = TRUE;
+ r->timerId =r->startTimer(200);
+ }
+}
+
+void ResultIndicator::center()
+{
+ QWidget *w = parentWidget();
+
+ QPoint pp = w->mapToGlobal( QPoint(0,0) );
+ QSize s = sizeHint()*3;
+ pp = QPoint( pp.x() + w->width()/2 - s.width()/2,
+ pp.y() + w->height()/ 2 - s.height()/2 );
+
+ setGeometry( QRect(pp, s) );
+
+}
+
+void ResultIndicator::timerEvent( QTimerEvent *te )
+{
+ if ( te->timerId() != timerId )
+ return;
+ killTimer( timerId );
+ if ( twoStage ) {
+ center();
+ twoStage = FALSE;
+ timerId = startTimer( 1000 );
+ } else {
+ delete this;
+ }
+}
+
+
+MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f )
+: QMainWindow( parent, name, f )
+{
+ srand(::time(0));
+ setCaption( tr("Mine Hunt") );
+ setIcon( Resource::loadPixmap( "minesweep_icon" ) );
+
+ QPEToolBar *menuToolBar = new QPEToolBar( this );
+ QPEMenuBar *menuBar = new QPEMenuBar( menuToolBar );
+
+ QPopupMenu *gameMenu = new QPopupMenu( this );
+ gameMenu->insertItem( tr("Beginner"), this, SLOT( beginner() ) );
+ gameMenu->insertItem( tr("Advanced"), this, SLOT( advanced() ) );
+ gameMenu->insertItem( tr("Expert"), this, SLOT( expert() ) );
+
+ menuBar->insertItem( tr("Game"), gameMenu );
+
+ QPEToolBar *toolBar = new QPEToolBar( this );
+ toolBar->setHorizontalStretchable( TRUE );
+
+ guessLCD = new QLCDNumber( toolBar );
+ toolBar->setStretchableWidget( guessLCD );
+
+ QPalette lcdPal( red );
+ lcdPal.setColor( QColorGroup::Background, QApplication::palette().active().background() );
+ lcdPal.setColor( QColorGroup::Button, QApplication::palette().active().button() );
+
+// guessLCD->setPalette( lcdPal );
+ guessLCD->setSegmentStyle( QLCDNumber::Flat );
+ guessLCD->setFrameStyle( QFrame::NoFrame );
+ guessLCD->setNumDigits( 2 );
+ guessLCD->setBackgroundMode( PaletteButton );
+ newGameButton = new QPushButton( toolBar );
+ newGameButton->setPixmap( QPixmap( pix_new ) );
+ newGameButton->setFocusPolicy(QWidget::NoFocus);
+ connect( newGameButton, SIGNAL(clicked()), this, SLOT(newGame()) );
+
+ timeLCD = new QLCDNumber( toolBar );
+// timeLCD->setPalette( lcdPal );
+ timeLCD->setSegmentStyle( QLCDNumber::Flat );
+ timeLCD->setFrameStyle( QFrame::NoFrame );
+ timeLCD->setNumDigits( 5 ); // "mm:ss"
+ timeLCD->setBackgroundMode( PaletteButton );
+
+ setToolBarsMovable ( FALSE );
+
+ addToolBar( menuToolBar );
+ addToolBar( toolBar );
+
+ QFrame *mainframe = new QFrame( this );
+ mainframe->setFrameShape( QFrame::Box );
+ mainframe->setFrameShadow( QFrame::Raised );
+ mainframe->setMargin(5);
+ mainframe->setLineWidth(2);
+ QBoxLayout *box = new QVBoxLayout( mainframe );
+ field = new MineField( mainframe );
+ box->addWidget( field, 0, AlignCenter );
+ QFont fnt = field->font();
+ fnt.setBold( TRUE );
+ field->setFont( QFont( fnt ) );
+ field->setFocus();
+ setCentralWidget( mainframe );
+
+ connect( field, SIGNAL( gameOver( bool ) ), this, SLOT( gameOver( bool ) ) );
+ connect( field, SIGNAL( mineCount( int ) ), this, SLOT( setCounter( int ) ) );
+ connect( field, SIGNAL( gameStarted()), this, SLOT( startPlaying() ) );
+
+ timer = new QTimer( this );
+
+ connect( timer, SIGNAL( timeout() ), this, SLOT( updateTime() ) );
+
+ readConfig();
+}
+
+MineSweep::~MineSweep()
+{
+ writeConfig();
+}
+
+void MineSweep::gameOver( bool won )
+{
+ field->showMines();
+ if ( won ) {
+ newGameButton->setPixmap( QPixmap( happy_xpm ) );
+ } else {
+ newGameButton->setPixmap( QPixmap( dead_xpm ) );
+ }
+ ResultIndicator::showResult( this, won );
+ timer->stop();
+}
+
+void MineSweep::newGame()
+{
+ newGame(field->level());
+}
+
+void MineSweep::newGame(int level)
+{
+ timeLCD->display( "0:00" );
+ field->setup( level );
+ newGameButton->setPixmap( QPixmap( pix_new ) );
+ timer->stop();
+}
+
+void MineSweep::startPlaying()
+{
+ newGameButton->setPixmap( QPixmap( worried_xpm ) );
+ starttime = QDateTime::currentDateTime();
+ timer->start( 1000 );
+}
+
+void MineSweep::beginner()
+{
+ newGame(1);
+}
+
+void MineSweep::advanced()
+{
+ newGame(2);
+}
+
+void MineSweep::expert()
+{
+ newGame(3);
+}
+
+void MineSweep::setCounter( int c )
+{
+ if ( !guessLCD )
+ return;
+
+ guessLCD->display( c );
+}
+
+void MineSweep::updateTime()
+{
+ if ( !timeLCD )
+ return;
+
+ int s = starttime.secsTo(QDateTime::currentDateTime());
+ if ( s/60 > 99 )
+ timeLCD->display( "-----" );
+ else
+ timeLCD->display( QString().sprintf("%2d:%02d",s/60,s%60) );
+}
+
+void MineSweep::writeConfig() const
+{
+ Config cfg("MineSweep");
+ cfg.setGroup("Panel");
+ cfg.writeEntry("Time",
+ timer->isActive() ? starttime.secsTo(QDateTime::currentDateTime()) : -1);
+ field->writeConfig(cfg);
+}
+
+void MineSweep::readConfig()
+{
+ Config cfg("MineSweep");
+ field->readConfig(cfg);
+ cfg.setGroup("Panel");
+ int s = cfg.readNumEntry("Time",-1);
+ if ( s<0 ) {
+ newGame();
+ } else {
+ startPlaying();
+ starttime = QDateTime::currentDateTime().addSecs(-s);
+ updateTime();
+ }
+}
diff --git a/noncore/games/minesweep/minesweep.h b/noncore/games/minesweep/minesweep.h
new file mode 100644
index 0000000..e860573
--- a/dev/null
+++ b/noncore/games/minesweep/minesweep.h
@@ -0,0 +1,67 @@
+/**********************************************************************
+** Copyright (C) 2000 Trolltech AS. All rights reserved.
+**
+** This file is part of Qtopia Environment.
+**
+** This file may be distributed and/or modified under the terms of the
+** GNU General Public License version 2 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file.
+**
+** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
+** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
+**
+** See http://www.trolltech.com/gpl/ for GPL licensing information.
+**
+** Contact info@trolltech.com if any conditions of this licensing are
+** not clear to you.
+**
+**********************************************************************/
+#ifndef MINESWEEP_H
+#define MINESWEEP_H
+
+#include <qmainwindow.h>
+#include <qdatetime.h>
+
+class MineField;
+class QLCDNumber;
+class QPushButton;
+
+class MineSweep : public QMainWindow
+{
+ Q_OBJECT
+public:
+ MineSweep( QWidget* parent = 0, const char* name = 0, WFlags f = 0 );
+ ~MineSweep();
+
+public slots:
+ void gameOver( bool won );
+ void newGame();
+
+protected slots:
+ void setCounter( int );
+ void updateTime();
+
+ void beginner();
+ void advanced();
+ void expert();
+
+private slots:
+ void startPlaying();
+
+private:
+ void readConfig();
+ void writeConfig() const;
+
+ void newGame(int);
+ MineField* field;
+ QLCDNumber* guessLCD;
+ QLCDNumber* timeLCD;
+ QPushButton* newGameButton;
+
+ QDateTime starttime;
+ QTimer* timer;
+};
+
+#endif // MINESWEEP_H
+
diff --git a/noncore/games/minesweep/minesweep.pro b/noncore/games/minesweep/minesweep.pro
new file mode 100644
index 0000000..87484bc
--- a/dev/null
+++ b/noncore/games/minesweep/minesweep.pro
@@ -0,0 +1,14 @@
+TEMPLATE = app
+CONFIG = qt warn_on release
+DESTDIR = $(QPEDIR)/bin
+HEADERS = minefield.h \
+ minesweep.h
+SOURCES = main.cpp \
+ minefield.cpp \
+ minesweep.cpp
+INCLUDEPATH += $(QPEDIR)/include
+DEPENDPATH += $(QPEDIR)/include
+LIBS += -lqpe
+INTERFACES =
+
+TRANSLATIONS = ../i18n/de/minesweep.ts
diff --git a/noncore/games/minesweep/qpe-minesweep.control b/noncore/games/minesweep/qpe-minesweep.control
new file mode 100644
index 0000000..36bc221
--- a/dev/null
+++ b/noncore/games/minesweep/qpe-minesweep.control
@@ -0,0 +1,9 @@
+Files: bin/minesweep apps/Games/minesweep.desktop
+Priority: optional
+Section: qpe/games
+Maintainer: Warwick Allison <warwick@trolltech.com>
+Architecture: arm
+Version: $QPE_VERSION-3
+Depends: qpe-base ($QPE_VERSION)
+Description: Game: find the mines
+ A game for the Qtopia environment.