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path: root/noncore/games/sfcave
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2007-01-10All of the files included have instances where an array is new'ed buterik1-1/+1
the corresponding delete does not have the corresponding [] argument.
2005-03-23link against libopiecore2alwin1-1/+1
2004-12-24Repair damage done by a broken replace program. Note to self: Never use ↵mickeyl1-185/+1
anything other than sed! Merry Christmas!
2004-12-24qmake 1.08a has more rigid syntax checking and chokes on our .pro filesmickeyl1-1/+185
2004-11-15-Make HELP_TEXT translatablezecke3-46/+42
-Make HelpWindow a QWidget
2004-11-15-Safe the replay via Global::applicationFileNamezecke1-8/+7
-do not use char casts to go from string to char* but use QFile::encodeName so it works for non latin1 people as well
2004-11-15Make SFCave quick launchablezecke4-42/+21
2004-10-17fixed some more .pro / config.in dependencies discrepancies, that could ↵clem1-1/+1
break builds; for a few games, there was an unnecessary dep on LIBOPIE2CORE in some games too
2004-03-29remove bogus libopie dependenciesmickeyl1-1/+1
2004-03-28remove hardcoded build types "debug" and "release". these are set by the ↵mickeyl1-1/+1
build system
2004-03-01fix includeschicken1-2/+0
2004-02-27sshhhmickeyl1-1/+3
2004-02-14improve support for BigScreenar1-1/+3
2003-12-20we want games :)chicken1-1/+1
2003-09-20merge control files with BRANCHmickeyl1-1/+1
2003-08-09Merge from BRANCH_1_0kergoth1-1/+1
2003-06-05sanitizedschurig1-1/+1
2003-04-22Add Package: field to control files. This will facilitate ditching mkipks ↵kergoth1-0/+1
in favor of something with some sanity.
2003-04-22Dependency fixes. s/opie-base/task-opie-minimal/; ↵kergoth1-1/+1
s/libqt2-emb-fonts/qte-fonts/; s/libqt2-emb/libqte2/;
2003-01-26Remove depends on a specific version.. it should be depending on >= or <= ↵kergoth1-1/+1
depending on what API the app in question is depending on.. given we're still in a development stage, this is unnecessary. Going forward better explicit depends will be necessary on every API change which introduces a new dependency.
2003-01-24Sorry about the flood on the cvs ml list, but this uses OPIEDIR to locate ↵kergoth1-1/+1
include.pro rather than a relative path.. then you dont have to alter the .pro when restructuring cvs.
2003-01-23Fixed gcc 3.2 compile issue (hopefully)andyq2-10/+11
2003-01-16i18n for new buildsystem :)kergoth1-0/+4
2003-01-05Changed AQPkg reference to SFCaveandyq1-1/+1
2002-12-21Added bit of eye candy - press 'e' to make smoke trails fade out (at expense ↵andyq2-31/+104
of a little speed), and made fly game scoring zones better
2002-12-20Fixed small bugette with cursor keysandyq1-11/+8
2002-12-20Added difficultie levels to SFCave game typeandyq1-4/+14
2002-12-13Upped the versionandyq1-1/+1
2002-12-13Cleanup up some code, replays now know what game they were saved for, movedandyq2-158/+219
the replay stuff into its own menu, and allowed the menus to have3 more items each.
2002-12-11Added check for no replay file on loading and fixed bugs where you could ↵andyq1-4/+13
screw up the replay by pressing stuff
2002-12-11Updated helpandyq1-0/+7
2002-12-11Added new methods and members for replay loading and savingandyq1-0/+3
2002-12-11Added save and load replaysandyq1-4/+97
2002-12-09Added replay function and included own random method for replay functionalityandyq5-19/+274
2002-12-07Added helpwindowandyq1-2/+2
2002-12-07Newandyq2-0/+106
2002-12-07Added dificculty levels to Fly and Gates, bug fixes (height checking), added ↵andyq2-131/+372
help menu option and other features
2002-12-07Upgraded to v1.7 - new menu system, new game types (gates (implemented and ↵andyq2-326/+652
working) and fly (not implemented yet)). Also, high scores are persistent and different across game types - not difficultiy yet. Game Difficulty levels added but not yet implemented
2002-11-21usualharlekin1-0/+2
2002-11-18*** empty log message ***andyq1-0/+4
2002-11-16Fixed wrong filenameandyq1-1/+1
2002-11-16Initial release of SFCave for the Zaurusandyq4-0/+514